In Fundamentals of Forensic Photography, Keith Mancini and John Sidoriak offer practical techniques for common situations encountered in forensic documentation.
In Fundamentals of Forensic Photography, Keith Mancini and John Sidoriak offer practical techniques for common situations encountered in forensic documentation.
This book introduces standard and new HTML5 elements and attributes and CSS3 properties commonly used in Web design as well as design guidelines for their effective use.
This book introduces standard and new HTML5 elements and attributes and CSS3 properties commonly used in Web design as well as design guidelines for their effective use.
Adobe Photoshop CC for Photographers by Photoshop hall-of-famer and acclaimed digital imaging professional Martin Evening has been revamped for a thirteenth edition to include detailed instruction for all of the updates to Photoshop CC on Adobe's Creative Cloud, including significant new features, such as faster Camera Raw processing, Blur Gallery noise matching, and new export options for quick image-saving and layers as separate documents.
Adobe Photoshop CC for Photographers by Photoshop hall-of-famer and acclaimed digital imaging professional Martin Evening has been revamped for a thirteenth edition to include detailed instruction for all of the updates to Photoshop CC on Adobe's Creative Cloud, including significant new features, such as faster Camera Raw processing, Blur Gallery noise matching, and new export options for quick image-saving and layers as separate documents.
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds.
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds.
Coming from the perspective that true inspiration and great image making are at the core of any high-level photographic endeavour, Achieving Your Potential as a Digital Photographer presents an organized and cohesive plan for kickstarting creativity, and then taking the resulting work into the real world.
Coming from the perspective that true inspiration and great image making are at the core of any high-level photographic endeavour, Achieving Your Potential as a Digital Photographer presents an organized and cohesive plan for kickstarting creativity, and then taking the resulting work into the real world.
Design Computing will help you understand the rapidly evolving relationship between computing, designers, and the many different environments they create or work in.
Design Computing will help you understand the rapidly evolving relationship between computing, designers, and the many different environments they create or work in.
This third edition of Digital Restoration from Start to Finish walks you step-by-step through the entire process of restoring old photographs and repairing new ones using Adobe Photoshop, Photoshop Elements, GIMP and more.
This third edition of Digital Restoration from Start to Finish walks you step-by-step through the entire process of restoring old photographs and repairing new ones using Adobe Photoshop, Photoshop Elements, GIMP and more.
The fitness industry is experiencing a new boom characterized by the proliferation of interactive and customizable technology, from exercise-themed video games to smartphone apps to wearable fitness trackers.
These collected chapters and interviews explore the current issues and debates about how copyright will or should adapt to meet the practices of 21st-century creators and internet users.
These collected chapters and interviews explore the current issues and debates about how copyright will or should adapt to meet the practices of 21st-century creators and internet users.
This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume.
This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume.