This handbook gives comprehensive coverage of all kinds of industrial control systems to help engineers and researchers correctly and efficiently implement their projects.
Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids' Scratch Coding Book!
This book describes recently developed research methods used to study complex problems in fluid engineering, especially optical flow measurement, flow visualization and numerical methods.
Learn to make a bottle submarine, a smartphone boombox, a weather vane and more with this brilliant book of simple projects to do at home using everyday materials!
A critical step in the design of a DSP system is to identify for each of its components (DSP kernels) an implementation architecture that provides the desired degree of flexibility/programmability and optimises the area-delay-power parameters.
This volume provides an in-depth examination of the video game Death Stranding, focusing on the game's exploration of ruin, nostalgia, and atonement as its primary symbolic, narrative, and mechanical language.
Panoramas have a captivating effect, whether integrated in a personal homepage or professionally used in architecture, in museums or in company or product presentations.
Data Mining and Knowledge Discovery Handbook organizes all major concepts, theories, methodologies, trends, challenges and applications of data mining (DM) and knowledge discovery in databases (KDD) into a coherent and unified repository.
The fastest, easiest, most comprehensive way to learn Adobe Premiere Pro Classroom in a Book(R), the best-selling series of hands-on software training workbooks, offers what no other book or training program does-an official training series from Adobe, developed with the support of Adobe product experts.
Jeder hat das schon einmal erlebt: Webseiten, auf denen man die Schrift nicht lesen kann, Informationsterminals, bei denen man nicht erkennt, wo man drücken soll, Programme, die unverständliche Meldungen hervorbringen, kurz: Software, die nicht gebrauchstauglich ist.
This book is about using "e;collage"e; among Iranian students in architecture studio, and in order to introduce the way these students use the technique to the English reader, we (Ali Yaser Jafari and Reihaneh Khorramrouei) have chosen this valuable book by AliAsghar Adibi to translate from Farsi to English.
**Richard Peters - Winner of the GDT European Wildlife Photographer of the Year award 2015**Capture amazing pictures of your furry and feathered visitors.
This volume constitutes the refereed proceedings of the 6th International Conference on Cross-Cultural Design, CCD 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI International 2014, held in Heraklion, Crete, Greece, jointly with 13 other thematically similar conferences.
Victor Perez brings together the research and expertise of world-leading color scientists to create a comprehensive guide for visual effects (VFX) artists in color management.
Until recently B-spline curves and surfaces (NURBS) were principally of interest to the computer aided design community, where they have become the standard for curve and surface description.
This book presents the proceedings of the 8th Cambridge Workshop on Universal Access and Assistive Technology (CWUAAT '16), incorporating the 11th Cambridge Workshop on Rehabilitation Robotics, held in Cambridge, England in March 2016.
Conservation of Time-based Media Art is the first book to take stock of the current practices and conceptual frameworks that define the emerging field of time-based media conservation, which focuses on contemporary artworks that contain video, audio, film, slides or software components.
Multimedia nimmt nicht nur in der wissenschaftlichen und öffentlichen Diskussion einen immer breiteren Raum ein, sondern gewinnt auch als Qualifikation für immer mehr Be rufsfelder an Bedeutung.
This book reports on interdisciplinary research and practices in communication, fashion, product, and interior design, highlighting strategies for systematizing the design approach in a global and digital world.
The Routledge Handbook of Cartographic Humanities offers a vibrant exploration of the intersection and convergence between map studies and the humanities through the multifaceted traditions and inclinations from different disciplinary, geographical and cultural contexts.
Until recently, the phenomenal economic development of the Asian tigers, Chile, and Malaysia, as well as the sustained economic growth of the United States, painted a very desirable and optimistic picture of free markets, fiscal responsibility, and, more generally, the entire dogma of neoclassical economics.
As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book builds on the reader's modeling skills acquired from reading Volume I.
In this ESPRIT research report of a group of engineers in the CAD*I project the possibility of using a database management system (DBMS) for computer aided design (CAD) purposes is analyzed and conditions are derived that enable CAD systems to manage CAD models containing increasing amounts of data and more and more intelligent relations.
This book constitutes the refereed proceedings of the 9th International Conference on Interactive Digital Storytelling, ICIDS 2016, held in Los Angeles, CA, USA, in November 2016.