This book focuses on the core question of the necessary architectural support provided by hardware to efficiently run virtual machines, and of the corresponding design of the hypervisors that run them.
This book is written for students, CAD system users and software developers who are interested in geometric continuity-a notion needed in everyday practice of Computer-Aided Design and also a hot subject of research.
Linear complementarity problems (LCPs) have for many years been used in physics-based animation to model contact forces between rigid bodies in contact.
This book is a guide for researchers and practitioners to the new frontiers of 3D shape analysis and the complex mathematical tools most methods rely on.
Information Theory (IT) tools, widely used in many scientific fields such as engineering, physics, genetics, neuroscience, and many others, are also useful transversal tools in image processing.
This book presents selected, peer-reviewed proceedings of the 3rd International Conference on Material, Machines and Methods for Sustainable Development (MMMS2022), held in the city of Can Tho, Vietnam, from 10 to 13 November 2022.
Our modern world is dominated by giant media companies, and increasingly they don't so much sell story, characters or gameplay as they do their setting.
Create interactive and responsive cross-browser apps with SASS and CompassAbout This BookCreate data-intensive, highly scalable apps using Sass and COMPASSMaster the concepts of Sass and COMPASS and unleash your potential to develop enterprise-grade appsThis book is an experts' guide on leveraging Sass and COMPASS featuresWho This Book Is ForThis book is aimed at those who know CSS3 and HTML5 quite well and who've built a few small-to-medium-sized websites from scratch using Sass and Compass.
Generative design, once known only to insiders as a revolutionary method of creating artwork, models, and animations with programmed algorithms, has in recent years become a popular tool for designers.
Photoshop for Interior Designers introduces step-by-step techniques for interior designers to successfully use Adobe Photoshop to visually communicate their design concept through graphic images and to illustrate design ideas through a visual thinking process.
Designed to give professional photographers of all skill levels a complete look at the working digital studio, this reference goes from start to finishfrom setting up the camera and capturing the best possible images to organizing, enhancing, and printing the completed photos.
Interior designers use AutoCAD software for their drafting and rendering, but where do they learn to apply basic AutoCAD drafting standards and procedures to their specific needs?
Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I, fifth edition delves into the fascinating and groundbreaking stories enabled by interactive digital media, examining both fictional and non fiction narratives.
With the explosive growth in mobile phone usage and rapid rise in search engine technologies over the last decade, augmented reality (AR) is poised to be one of this decade's most disruptive technologies, as the information that is constantly flowing around us is brought into view, in real-time, through augmented reality.
Creating Q*bert and Other Classic Video Arcade Games takes you inside the video arcade game industry during the classic decades of the 1980s and 1990s.
Pairing photographic creativity with digital-manipulation techniques, this unique manual teaches the use of Photoshop to design artful, distinctive, and compelling wedding albums.
Pairing photographic creativity with digital-manipulation techniques, this unique manual teaches the use of Photoshop to design artful, distinctive, and compelling wedding albums.
Everything that could be done in the traditional darkroom can now be done with Adobe Photoshop, making special effects that were formerly achieved exclusively by expert darkroom technicians available to all photographers.
The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications.
Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games.