At 14 years, 11 months and 20 days, Fabiano Caruana became the youngest Grandmaster in the history of the United States and embarked on a glorious career.
Focusing on the recovery of chess in Spain and Europe after World War II, this book traces the development of the International Chess Tournaments in Gijon from 1944 to 1965.
Willhelm Steinitz, der im Jahre 1886 das erste offizielle Duell um die Schachweltmeisterschaft gewann, würde sich ob der heutigen Popularität des Schachsports verwundert die Augen reiben: Es gibt Millionen von Schachspielern auf der ganzen Welt, größere wie kleinere Wettbewerbe werden live im Internet übertragen, das Schulschach boomt – Schach ist wahrlich zu einer weltweiten Leidenschaft geworden.
This is the first book to deal exclusively with ludic interactions with classical antiquity an understudied research area within classical reception studies that can shed light on current processes of construction and appropriation of the Greco-Roman world.
The legendary chess players that Genna Sosonko brings to life in this new collection of his acclaimed writing have one thing in common: Capablanca, Alekhine, Euwe, Botvinnik, Smyslov, Tal and Petrosian, they were all world champions.
A visually stunning exploration of a legendary fantasy worldThe Forgotten Realms offer D&D players an endless array of secrets to uncover, foes to fight, and treasures to be taken.
Improve your chess by studying the greatest games of all time, from Adolf Anderssen's 'Immortal Game' to Anand versus Kramnik 2008, and featuring a foreword by World Champion Vishy Anand.
Focusing on the recovery of chess in Spain and Europe after World War II, this book traces the development of the International Chess Tournaments in Gijon from 1944 to 1965.
Written by Barry Hymer and Peter Wells,Chess Improvement: It's all in the mindset is an engaging and instructive guide that sets out how the application of growth mindset principles can accelerate chess improvement.
Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations.
This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game.
This is a continuation of a series of comprehensive chronological reference works listing the results of men's chess competitions all over the world--individual and team matches.