While web-based accessible materials have offered academic libraries an effective approach to managing electronic records and resources for its service population, a cross-discipline approach has not yet been executed.
As in the second edition of Building Blocks for Planning Functional Library Space, this volume outlines the measures of space needed for the use of equipment and furniture within a library setting.
This is a book of fresh insights, perspectives, strategies, and approaches for managing electronic records and for addressing the implications for archival programs operating in a digital environment.
Based on unique and previously unpublished sources, this book examines in detail the complex, emotional, and difficult movement to remove the National Archives and Records Service from the control of the U.
Designed for librarians who work with all age levels from youngsters to seniors at all educational, reading and language backgrounds, who must fulfill responsibilities that run the gamut from instructing patrons on information literacy skills to using electronic tools to marketing the library to locating funding, Infographics: A Practical Guide for Librarians provides librarians with the following:Section I: Infographics 101 contains definitions, history, importance in today's society, types and examples, advantages and disadvantages, general uses, uses in libraries, tools for creation and design tips.
Cosplay, comics, anime, and geek culture have exploded into the mainstream over recent years and have resulted in a thriving community of costume enthusiasts and pop culture fans.
With considerations for students, faculty members, librarians, and researchers, this book will explain and help to mitigate plagiarism in higher education contexts.
This research-based book with practical applications teaches academic librarians to support their transfer students effectively at both universities and community colleges, even when transfer students' information literacy needs differ from those of other students.
When teens volunteer at the library, they gain new skills, make connections, and build their resumes, while libraries benefit from a new generation of advocates.
Offers an instructional plan for plagiarism education for middle school and high school students, allowing librarians to become a resource for students, teachers, and school administrators.
This book illustrates crowdsourcing techniques that will help you to raise money and collect community knowledge so your library can be its most impactful.
Instead of using expensive off-the-shelf surveys or relying on a poorly worded survey, read Making Surveys Work for Your Library and design your own that collect actionable data.
This comprehensive book covers the philosophy behind RFPs to prime readers to understand how to most effectively write them and provides instruction on navigating the submission process as it applies to multiple types of libraries.
Advocating a strategic approach, this book shows how to form a plan, secure funding and support, and create effective programs for adults, children, and youth who are experiencing homelessness.
An essential "e;how-to"e; book for youth services librarians who are interested in effecting social change and offering a dynamic, relevant program for girls.
Learn how to write code and then build your own website, app and game using HTML, CSS and JavaScript in this essential coding guide for kids from expert organization Young Rewired State.
Learn how to write code and then build your own website, app and game using HTML, CSS and JavaScript in this essential coding guide for kids from expert organization Young Rewired State.
A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world.
A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world.
A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world.
A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world.
A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world.
A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world.
The Cambridge IGCSE Complete ICT Student Book offers a flexible, visual, and practice-based approach that is fully matched to the Cambridge IGCSE (0417) ICT syllabus, for first teaching 2021.
Written to support 11 - 14 year-old students in developing technological literacy and competence, Just Click for the Caribbean Third Edition provides a strong foundation for lower secondary students to study Information Technology at CSEC level.
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