Are MOOCs a catalyst for reimagining education, a sign of the increased corporatization of the education sector, or merely a well-publicized but passing trend?
Developments in digital technologies--and in understandings of how best to use them--have altered teaching and learning environments, and stand to do so even more rapidly in the future.
This book examines key issues at the intersection of education and technology by addressing the question that most educators face-how do we use technology to engage students in the learning process and enhance learning?
Originally published as a special issue of the Middle School Journal, this book presents integrative curriculum as a foundational element of the middle school.
Enhancing Smart Universities with Emotional Intelligence investigates the successful blending of technology innovations and human beings' emotional intelligence within higher education institutions in the midst of digital transformation.
This handbook brings together scholars from around the globe who here contribute to our understanding of how digital rhetoric is changing the landscape of writing.
The Learning Engineering Toolkit is a practical guide to the rich and varied applications of learning engineering, a rigorous and fast-emerging discipline that synthesizes the learning sciences, instructional design, engineering design, and other methodologies to support learners.
This timely Handbook takes stock of the range of debates that characterise the field of international education and development, and suggests key aspects of a research agenda for the next period.
Conducting Research in Online and Blended Learning Environments examines various perspectives, issues, and methods for conducting research in online and blended learning environments.
Winning Online Instruction provides concise, pragmatic solutions to common challenges and demands that higher education faculty face in teaching online.
Technology-enabled simulations are increasingly used for students in K-12 education and have the potential to improve teaching and learning across domains.
Universities across the globe are attempting to change assessment practices to address challenges in student engagement and achievement and to respond to a global employability agenda demanding evidence of a broader range of skills and competencies.
Utilizing findings from more than 200 interviews with students, staff, and faculty at a US university, this volume explores the immediate and real-life impacts of COVID-19 on individuals to inform higher education policy and practice in times of crisis.
This collection reveals a recurring theme in the author's work over almost three decades: that the preoccupation in policy, commentary, research and practice with who gets into higher education has led to a corresponding failure to cast a critical eye over what, where and when they get the higher education offer.
As the "e;information superhighway"e; moves into the home through interactive media, enhanced telecom services, and hybrid appliances, interest continually grows in how consumers adopt and use Information Technology (IT), the strategies IT marketers use to reach consumers, and the public policies that help and protect consumers.
Digital Solidarity in Education is a book for educators, scholars, and students interested in better understanding both the role technology can play in schools and its potential for strengthening communities, optimizing the effects of globalization, and increasing educational access.
This edited collection focuses on digital empowerment for displaced people from migrant and refugee backgrounds, exploring the intersections of digital technologies, settlement, education, and global migration.
Design for Learning in Virtual Worlds, the first book focused specifically on how to design virtual worlds for educational purposes, explores: * the history and evolution of virtual worlds * the theories behind the use of virtual worlds for learning * the design of curricula in virtual worlds * design guidelines for elements experienced in virtual worlds that support learning * design guidelines for learning quests and activities in virtual worlds.
Posthumanism and the Massive Open Online Course critiques the problematic reliance on humanism that pervades online education and the MOOC, and explores theoretical frameworks that look beyond these limitations.
With clear facts and answers to the questions young middle school readers ask most, this 365 day devotional adaptation of Lee Strobel's New York Times bestselling and award-winning The Case for Christ uses kid-friendly language, examples, and easy-to-understand information to help children dig deeper into their faith and relationship with Jesus.
This book explores the mental and social landscape of the city of today and tomorrow; the way in which people think, interact, work together, learn and live with and among each other.
Design Thinking for Digital Well-being empowers teacher educators/student teachers to teach pupils how to critically embrace technology in their lives.
Make sure your students get the most from their online learning experiencesEven though nearly every K-12 public school in the United States has broadband Internet access,the Web's vast potential as a teaching and learning tool has still not been realized.
Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies.
"e;This book, by Robert Ubell and his excellent team of collaborators, adds an important dimension to effective teaching and learning in online environments.
Are MOOCs a catalyst for reimagining education, a sign of the increased corporatization of the education sector, or merely a well-publicized but passing trend?
A growing interest in the use of games-based approaches for learning has been tempered in many sectors by budget or time constraints associated with the design and development of detailed digital simulations and other high-end approaches.
The voices in this collection are primarily those of researchers and developers concerned with bringing knowledge of technological possibilities to bear on informed and effective system design.
The Great American Education-Industrial Complex examines the structure and nature of national networks and enterprises that seek to influence public education policy in accord with their own goals and objectives.