In ›Die Erfindung der Namen‹ taucht der Leser in eine faszinierende Welt ein, in der die Bedeutung von Namen nicht nur eine kulturelle Nuance ist, sondern eine grundlegende Rolle im menschlichen Dasein spielt.
This publication examines an alternative way to provide education more efficiently and effectively through public-private partnerships by looking into the secondary education policy of the Republic of Korea and Japan.
The Development of Personal Learning Environments in Higher Education explores how today's knowledge-based, learner-centered virtual platforms, which often limit teaching to a complimentary facilitation role, can compromise with the requirements and regulations of colleges and universities.
The Teacher's Guide to Scratch - Intermediate is a practical guide for educators preparing moderately complex coding lessons and assignments in their K-12 classrooms.
Recipient of the2025 Divergent Award for Excellence in Literacy in a Digital Age Research PublicationTeaching Literacy Online (TLO) is a practical guide for secondary and college teachers of English in digital and online environments.
The Development of Personal Learning Environments in Higher Education explores how today's knowledge-based, learner-centered virtual platforms, which often limit teaching to a complimentary facilitation role, can compromise with the requirements and regulations of colleges and universities.
The Teacher's Guide to Scratch - Intermediate is a practical guide for educators preparing moderately complex coding lessons and assignments in their K-12 classrooms.
Examining how research-informed design knowledge is created, represented, and used in educational research and innovation projects, this book offers theoretical, methodological, and practical guidance on how to (and how not to) create, represent, and (re)use research-informed design principles.
The Teacher's Guide to Scratch - Advanced is a practical guide for educators preparing sophisticated coding lessons and assignments in their K-12 classrooms.
The Teacher's Guide to Scratch - Beginner is a practical guide for educators preparing beginners-level coding lessons and assignments in their K-12 classrooms.
In "Thesis Sprint: Die 4-Wochen-Strategie zur perfekten Bachelor- oder Masterarbeit" findest du eine funktionierende Methode, um deine Abschlussarbeit in nur 4 Wochen zu schreiben.
The Teacher's Guide to Scratch - Advanced is a practical guide for educators preparing sophisticated coding lessons and assignments in their K-12 classrooms.
Providing a comprehensive examination of the nature of online higher education, this book proposes effective ways in which it can be conceptualised and designed to be more accessible and authentic for adult learners.
Providing a comprehensive examination of the nature of online higher education, this book proposes effective ways in which it can be conceptualised and designed to be more accessible and authentic for adult learners.
This book challenges common understandings of boredom and disengagement in classrooms, taking a relational approach to boredom which looks beyond the usual distinctions between in-school and out-of-school practices.
This book challenges common understandings of boredom and disengagement in classrooms, taking a relational approach to boredom which looks beyond the usual distinctions between in-school and out-of-school practices.
Este libro, escrito desde el corazón, es un viaje fascinante queexplora el universo de los niños y de quienes tenemos la responsabilidady el gozo de acompañarles.
Well-Being and Success for University Students: Applying PERMA+4 is grounded in the science of well-being and positive psychology and teaches students how to strengthen their health and well-being, as well as to make their study journey more enjoyable and successful.
The field of educational psychology is experiencing profound transformations, driven by the rapid integration of technology into teaching and learning.
High-Impact Design for Online Courses introduces higher education professionals to an eight-step course design model, HIDOC, that leverages the unique considerations of online and hybrid modalities at each stage in the process.
High-Impact Design for Online Courses introduces higher education professionals to an eight-step course design model, HIDOC, that leverages the unique considerations of online and hybrid modalities at each stage in the process.
The Design of Digital Learning Environments provides comprehensive guidelines for creating and delivering high-quality online and blended learning experiences in higher education.
The Design of Digital Learning Environments provides comprehensive guidelines for creating and delivering high-quality online and blended learning experiences in higher education.
Lessons from our Students: Meditations on Performance Pedagogy is a collection of thirty short personal case studies about pedagogical issues that arise in theater classrooms and rehearsals.
Ethical Considerations of Virtual Reality in the College Classroom collects case studies that address both pedagogical and ethical foundations of extended reality tools in postsecondary learning environments across disciplines.
Lessons from our Students: Meditations on Performance Pedagogy is a collection of thirty short personal case studies about pedagogical issues that arise in theater classrooms and rehearsals.
This book analyzes the use of gamification and design thinking in higher education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students.
This book analyzes the use of gamification and design thinking in higher education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students.
Ethical Considerations of Virtual Reality in the College Classroom collects case studies that address both pedagogical and ethical foundations of extended reality tools in postsecondary learning environments across disciplines.
Offering the latest developments in online education in the era of big data, this book explores theories, technologies, and practices in the field of data-driven online learning support services using learning analytics.
Offering the latest developments in online education in the era of big data, this book explores theories, technologies, and practices in the field of data-driven online learning support services using learning analytics.
This book explores the intersection of cybersecurity and education technologies, providing practical solutions, detection techniques, and mitigation strategies to ensure a secure and protected learning environment in the face of evolving cyber threats.
This book explores the intersection of cybersecurity and education technologies, providing practical solutions, detection techniques, and mitigation strategies to ensure a secure and protected learning environment in the face of evolving cyber threats.
Well-Being and Success for University Students: Applying PERMA+4 is grounded in the science of well-being and positive psychology and teaches students how to strengthen their health and well-being, as well as to make their study journey more enjoyable and successful.
Co-Creating Digital Curricula in Higher Education is a step-by-step guide to the collaborative design of online and blended curricula in higher education using systematic yet flexible frameworks.
Educational technology is controversial - some see it as essential to providing free global learning, others view it as a dangerous distraction that undermines good education.
Educational technology is controversial - some see it as essential to providing free global learning, others view it as a dangerous distraction that undermines good education.
Assessment of Online Learners offers essential foundations, insights, and real-world examples for preservice teachers preparing to assess students in today's digitized classrooms.
Assessment of Online Learners offers essential foundations, insights, and real-world examples for preservice teachers preparing to assess students in today's digitized classrooms.