This book offers an academic dialogue between news values construction and readers' evaluative response in Weibo news package from the interpersonal perspective.
This book offers an academic dialogue between news values construction and readers' evaluative response in Weibo news package from the interpersonal perspective.
Exploring the dynamic genres of animation and comic book films, this book examines the transmedia role of Spider-Man: Into the Spider-Verse (2018) and its critical involvement in attempts to diversify representations in youth-oriented cinema and culture.
Since the 1970s, effeminate gay men, and fem bottoms in particular, have increasingly become the 'marginalised among the marginalised' in Anglo-American gay culture, which tends to place a premium on appearing, behaving, and sounding masculine.
Das diesjährige Motto – Gender, Sex, Diversity – der vierten Ausgabe der Reihe Science MashUp greift aktuelle politische und gesellschaftliche Debatten ebenso auf wie inhaltliche und technische Entwicklungen im Games-Bereich.
Das diesjährige Motto – Gender, Sex, Diversity – der vierten Ausgabe der Reihe Science MashUp greift aktuelle politische und gesellschaftliche Debatten ebenso auf wie inhaltliche und technische Entwicklungen im Games-Bereich.
Examining popular media portrayals of various health topics, this book offers a critical analysis of how those mediated messages can impact, for good or ill, people's physical and mental health.
Covering a wide range of different online platforms, including social media sites and chatrooms, this volume is a comprehensive exploration of the current state of sociological and criminological scholarship focused on online deviance.
In the digital age, where every post, tweet, and campaign can have far-reaching legal implications, The Rules of Public Relations provides an accessible and practical guide for students and professionals in the public relations world.
This volume offers new perspectives on the ways in which migrants use storytelling practices and kinship formations in order to navigate and modify spaces of sovereignty, and thus to re-write narratives portraying them as helpless and passive victims.
ReadingsBest Books of 2024, Non-FictionNominated for the 2025 Sperber PrizeNever before has the media played such an active part in our politics, with Elon Musk using X to affect world elections and direct US government policy.
This book introduces the concept of the Picnic Society - a society which we all belong to today because social media has given us unlimited opportunities to create or destroy our own and our circle's (our bubble's) realities, possibilities, and reputations.
Romance Fandom in 21st-century Pakistan offers the first major study of English-speaking romance fandom in South Asia, providing a new reader-centric model that engages with romance readers as genre experts.
Literature and Computation presents some of the most relevantly innovative recent approaches to literary practice, theory, and criticism as driven by computation and situated in digital environments.
This book examines the influence of key films on public understanding of big data and the algorithmic systems that structure our digitally mediated lives.
Central and Eastern European (CEE) countries have faced significant political, economic, social, and technological transformations over the last four decades.
Exploring the dynamic genres of animation and comic book films, this book examines the transmedia role of Spider-Man: Into the Spider-Verse (2018) and its critical involvement in attempts to diversify representations in youth-oriented cinema and culture.
Focusing on the unique story of the "e;recolonisation"e; of Hong Kong since 2019, this book describes the environment of news gathering and publishing during this period and studies how this has connected to wider political, economic, and social changes.
Discussing the state of play in contemporary popular culture, specifically the role of crime and crime control in the video game medium, this book discusses the criminological importance of video games.
Wearable technology, including smartwatches, biometric trackers, and body cameras, are often touted as helpful tools that record, produce, and analyze data about daily life to improve our individual habits and health or to solve serious public issues.
Advertising Disability invites Cultural Disability Studies to consider how advertising, as one of the most ubiquitous forms of popular culture, shapes attitudes towards disability.
Erkennen, was stimmt und was nicht- 25 % der Deutschen geben an, sehr große Angst vor der Verbreitung von Desinformationen zu haben (Statista)- Richtige Meinungsbildung ermöglicht fundierte Entscheidungen, fördert Verständnis und verbessert die Zusammenarbeit- Mit zahlreichen Quizfragen zur SelbstkontrolleDieses Buch vermittelt eine Fähigkeit, die trotz Aufklärung und Bildung nach wie vor in der Gesellschaft unterrepräsentiert ist: sich anhand gesicherter Erkenntnisse eine fundierte Meinung zu bilden.
TV-Journalismus ist beliebt: Dreiviertel aller Bundesbürger informieren sich auf diese Weise über das aktuelle (Welt)Geschehen: sei es Politik, Kultur oder Sport.
Der Sammelband gibt einen breiten Überblicküber Serious Games und gamifizierte Lernelemente in der schulischen Bildung sowie über die Erfahrungen und den nachhaltigen Lernerfolg dieser Formate.
This collection offers close readings on Hammer's cycle of horror films, analysing key films and placing particular emphasis on the narratives and themes present in the works discussed.
This book delves into questions of whether the European Commission is effectively regulating large corporations in Europe, and the public perceptions of the legitimacy of its decisions, by examining state aid cases and when and how actors choose to politicise or depoliticise them.