THE NINTH BOOK IN THE LOGOLOUNGE SERIES once again celebrates expert identity work by notable designers and up-and-coming talents from around the world.
Taking as its point of departure Roland Barthes' classic series of essays, Mythologies, Rebecca Houze presents an exploration of signs and symbols in the visual landscape of postmodernity.
This book reports on interdisciplinary research and practices in communication, interior, fashion and product design, highlighting strategies for systematizing the design approach in a global, digital world.
Mastering Primary Design and Technology introduces the primary design and technology curriculum and helps trainees and teachers learn how to plan and teach inspiring lessons that make design and technology learning irresistible.
Reality Modeled After Images: Architecture and Aesthetics after the Digital Image explores architecture's entanglement with contemporary image culture.
Ensure your students navigate the MYP framework with confidence using a concept-driven and assessment-focused approach to Design, presented in global contexts.
Vision and Values in Design Management explores the value of design as a key strategic resource that can be utilized in the pursuit of securing a competitive advantage within highly complex and emergent markets.
While many other areas of design have commercial aspects, the success of a piece of packaging design is inextricably linked with its ability to sell a product.
This is an essential practical guide for academics, researchers and professionals involved in the digital humanities, as well as designers working with them.
Visual Communication for Architects and Designers teaches you the art of designing a concise, clear, compelling and effective visual and verbal presentation.
When you begin using vector illustration software it can be confusing and frustrating to even work out how to make a mark on the page - but this new hybrid approach to learning integrates tutorial videos and step-by-step projects to help you becoming confident in no time.
Exam board: EduqasLevel: GCSESubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2019Target success in WJEC Eduqas GCSE (9-1) Design and Technology with this proven formula for effective, structured revision.
Visioning Technologies brings together a collection of texts from leading theorists to examine how architecture has been, and is, reframed and restructured by the visual and theoretical frameworks introduced by different 'technologies of sight' - understood to include orthographic projection, perspective drawing, telescopic devices, photography, film and computer visualization, amongst others.
This book offers an original new conception of visual story telling, proposing that drawing, depictive drawing and narrative drawing are produced in an encompassing dialogic system of embodied social behavior.
This illustrated history of hand-lettered painted signs across America, and the craftspeople who created them, is“a lovely paean to a vanishing art” (TheNew York Times).
CRITS: A Student Manual is a practical guide to help art and design students obtain maximum benefits from the most common method of teaching these subjects in college: the studio critique.
We're all familiar with smart TVs making suggestions on our future watching, real-world exercise data being transferred into stats and infographics on our workout apps and turning up our home heating before we start our commute but how does this world of technological interfaces affect our actions and perceptions of self?
From traditional print to digital formats for mobile phones and tablets, this book provides a clear introduction to the creative use of format in graphic design.
Design, style, and accessorise clothes with this book of practical fashion design ideas for kidsWhether your child wants to design the next big outfit for London fashion week, or they just want to learn about textiles and fabrics, How to be a Fashion Designer helps kids enjoy experimenting with new ideas.
Exam board: WJECLevel: GCSESubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2019Target success in WJEC GCSE Design and Technology with this proven formula for effective, structured revision.
From tracking down information to symbolising human experiences, this book is your guide to telling more effective, empathetic and evidence-based data stories.
Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids' Scratch Coding Book!
Just when you think you've learned all that you could ever know about working in Photoshop, digital artist and photomontage king Steve Caplin comes along with yet another masterful method for creating incredible works of art in Photoshop.
This book takes the reader through the process of learning and creating data visualisation, following a unique journey with questions every step of the way, ultimately discussing how and when to bend and break the "e;rules"e; to come up with creative, unique, and sometimes unconventional ideas.