Professional Papervision3D describes how Papervision3D works and how real world applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10.
Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created.
You don't have to be a high-tech wizard to understand the Revit software using Introducing Revit Architecture 2009: BIM for Beginners, the perfect guide for architects of any generation.
The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software 3ds Max Design is a powerful real-time 3D design, modeling, and animation tool for architectural visualizations.
In today's increasingly competitive financial world, successful risk management, portfolio management, and financial structuring demand more than up-to-date financial know-how.
A book-and-video training package provides a unique illustration to the basics of Illustrator Adobe Illustrator is a unique design and drawing program that allows you to create and produce brilliant art for a variety of mediums.
Your one-stop Photoshop reference, filled with the latest tips and techniques There s a reason why Photoshop is the industry standard for image-editing software.
Your one-stop Photoshop reference, filled with the latest tips and techniques There s a reason why Photoshop is the industry standard for image-editing software.
Special techniques for creating unique, artistic, close-up images Macro, or close-up, photography is gaining popularity, and this book covers all of the challenges associated with taking great close-ups: depth of field, focus, and exposure.
Take years off your keepsake photos or enhance the current ones with Photoshop CS3's powerful tools and the expert techniques and tips you'll find in this comprehensive guide.
While digital technology has made acceptable photos easy to achieve, this book is about taking exceptional photos that preserve the essence of childhood.
You don't have to be a high-tech wizard to understand the Revit software using Introducing Revit Architecture 2009: BIM for Beginners, the perfect guide for architects of any generation.
Get ready to take flight as two certified flight instructors guide you through the pilot ratings as it is done in the real world, starting with Sport Pilot training, then Private Pilot, followed by the Instrument Rating, Commercial Pilot, and Air Transport Pilot.
Presented here is an all-inclusive treatment of Flash technology, including Flash memory chips, Flash embedded in logic, binary cell Flash, and multilevel cell Flash.
Whether you're designing a network, a business plan, or an office building, Visio 2007 can transform your vision into sophisticated diagrams and drawings and this comprehensive reference shows you how.
Praise for Financial Modeling with Crystal Ball(r) and Excel(r) "e;Professor Charnes's book drives clarity into applied Monte Carlo analysis using examples and tools relevant to real-world finance.
Packed with tips and tricks for creating dazzling images Explore layers, change backgrounds, fix flaws, and artistically enhance photos Photoshop Elements 5 is a powerhouse, and here's the fast and easy way to get up to speed on all the coolest features.
Reveal your inner business artist with Visio Turn your ideas into diagrams and drawings with Visio's stencils and templates If you have an idea you want to get down on electronic paper, Visio 2007 is for you, and so is this book!
Advances in technology, such as MP3 players, the Internet and DVDs, have led to the production, storage and distribution of a wealth of audio signals, including speech, music and more general sound signals and their combinations.
Multimedia technologies and the internet are increasingly intrinsic to our daily lives, and into the future will continue to transform the way we live.
Write and integrate C# scripts, develop game mechanics, enhance UI/UX, and build both 3D and 2D games, all while discovering advanced techniques in AI, multiplayer, and VRAll formats include a free PDF and an invitation to the Unity Game Development communityPurchase the eBook for full-color contentKey FeaturesMaster C# scripting and game mechanics in Unity, from basic movement to advanced AI functionalitiesBuild a complete game with real-world applications and case studiesEnhance your game development skills in Unity with AI, multiplayer, and VRPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionAs developers tackle the growing complexity of creating immersive, high-performance games, the need for robust and efficient scripting continues to increase.
Write and integrate C# scripts, develop game mechanics, enhance UI/UX, and build both 3D and 2D games, all while discovering advanced techniques in AI, multiplayer, and VRAll formats include a free PDF and an invitation to the Unity Game Development communityPurchase the eBook for full-color contentKey FeaturesMaster C# scripting and game mechanics in Unity, from basic movement to advanced AI functionalitiesBuild a complete game with real-world applications and case studiesEnhance your game development skills in Unity with AI, multiplayer, and VRPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionAs developers tackle the growing complexity of creating immersive, high-performance games, the need for robust and efficient scripting continues to increase.
Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipesKey FeaturesLearn to integrate modern rendering techniques into a single performant 3D rendering engineLeverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methodsImplement a physically based rendering pipeline from scratch in Vulkan and OpenGLBook DescriptionOpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications.
Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019Key FeaturesLearn game development and C++ with a fun, example-driven approachBuild clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space InvadersDiscover tips to expand your finished games by thinking critically, technically, and creativelyBook DescriptionThe second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques.
A practical, illustrated guide to Unity game scripting using C#, along with practice tests, exam tips, and easy-to-follow examples to help you pass the exam and become a professional Unity programmerKey FeaturesLearn essentials of game scripting with Unity and C# to customize aspects of your gameTackle challenges in Unity game development and the certification exam using effective techniques and solutionsPrepare for the latest Unity certification exam using mock tests, exam tips, and self-assessment questionsBook DescriptionUnity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer.
Discover the power of Unreal Engine 5 and the MetaHuman Creator to develop realistic digital characters, infusing them with full body and facial animationKey FeaturesCreate realistic characters using the MetaHuman Creator using a mixture of preset and custom toolsImport your character into Unreal Engine 5 to access more editing options and begin animating itCombine face and body motion capturing to fully animate your digital humansBook DescriptionMetaHuman Creator (MHC) is an online, user-friendly 3D design tool for creating highly realistic digital humans that can be animated within Unreal Engine (UE) and enhanced with motion capture technology.
Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine s Material EditorKey FeaturesCreate stunning visual effects for 3D games and high-quality graphicsDesign efficient Shaders for mobile platforms without sacrificing their realismDiscover what goes into the structure of Shaders and why lighting works the way it doesBook DescriptionUnreal Engine 4 is a powerful game engine, one which has seen a recent boost in widespread adoption thanks to its ease of use and the powerful rendering pipeline that it packs.
In this lavishly illustrated volume, Laura Lee introduces the art of Tokyo-based digital art collective teamLab, which has soared to global fame with its electrifying immersive and interactive installations.
In this lavishly illustrated volume, Laura Lee introduces the art of Tokyo-based digital art collective teamLab, which has soared to global fame with its electrifying immersive and interactive installations.
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.