As audiences are increasingly no longer solely listeners but also active producer-consumers, and as video games and other interactive systems increasingly permeate our daily lives, understanding interactivity and its impact on the audience has never been more important.
Diffuse X-ray scattering is a rich (virtually untapped) source of local structural information over and above that obtained by conventional crystal structure determination (crystallography).
Arm yourself with the practical skills and cutting-edge insights necessary to successfully design captivating games across a variety of genres and platformsPurchase of the print or Kindle book includes a free PDF eBookKey FeaturesMaster the skills, processes, and techniques essential for working in a professional settingGrasp the core principles and processes of level design, world building, and storytellingDesign, implement, and refine high-quality features and mechanics for contemporary video gamesBook DescriptionIf you re in search of a cutting-edge actionable guide to game design, your quest ends here!
In Urban Exploration Photography: A Guide to Shooting Abandoned Places, photographer Todd Sipes offers a great introduction to "e;UrbEx"e; shooting, with its focus on photographing abandoned man-made structures.
In Urban Exploration Photography: A Guide to Shooting Abandoned Places, photographer Todd Sipes offers a great introduction to "e;UrbEx"e; shooting, with its focus on photographing abandoned man-made structures.
Scott Kelby and Felix Nelson (the creative team behind Photoshop User magazine) take their best-selling Photoshop Killer Tips books to a whole new level with their update for Photoshop CS2.
Finally, a Photoshop book that is written expressly for professional photographers and hi-end serious amateurs that doesn't talk about F-stops, exposures, and how to frame a shot (you know all that stuff already--if you don't I hate to say it, but this isn't for you).
Updated for the latest version of Photoshop, Photoshop 7 Down & Dirty Tricks is packed cover to cover with step-by-step tutorials on the coolest Photoshop 7 effects.
Updated for the latest version of Photoshop, Photoshop 7 Down & Dirty Tricks is packed cover to cover with step-by-step tutorials on the coolest Photoshop 7 effects.
With his friendly, accessible style, photographer and writer Ben Long takes you on a tour of the ins and outs of Nikon's powerful new photo editing program, which can be used with any digital camera!
Anyone who relies on Photoshop to meet tough production challenges knows that when a new version arrives, especially one as chockfull of enhancements as Photoshop CS3, there's no time to fool around.
This ebook comprises the entire iMovie section of Apple Training Series: iLife '11 and provides you with fun and practical techniques to get up and running with iMovie '11 in no time.
Best-selling author Scott Kelby pairs up with Matt Kloskowski to deliver the definitive book on using Photoshop Elements 6 to create the best possible images.
Photoshop Elements is geared for business users, students, educators, and home users who want professional-looking images for their print and Web projects, but don't want or need the advanced power of Adobe Photoshop.
Video is the Internet these days and as the growing trend toward viewing video on mobile devices increases too, the attention is turning toward creating a good user experience for downloading and viewing that video.
Key FeaturesLearn techniques for making, modifying, and managing AutoCAD 2D and 3D drawingsUnderstand how to use reusable and named objects like blocks, xRef, and layersScale, annotate, and print drawings from model space and layoutBook DescriptionAutoCAD is one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling.
Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software applicationAbout This BookLearn to make use of Qt5 to design and customize the look-and-feel of your applicationImprove the visual quality of your application by utilizing the graphic rendering system and animation system provided by Qt5A good balance of visual presentation and its contents will make an application appealing yet functionalWho This Book Is ForThis book intended for those who want to develop software using Qt5.
Discover the new URP render pipeline, the Shader Graph tool, and a range of advanced shading techniques in this illustrated guide to bring out the beauty of your 2D/3D game projectsPurchase of the print or Kindle book includes a free PDF eBookKey FeaturesDiscover the new shader tools such as URP and Shader Graph to work in HLSL code or with visual node-based editingLearn advanced tricks to optimize your rendering pipelineExplore various concepts to create a variety of 2D and 3D game shadersBook DescriptionDo you really know all the ins-and-outs of Unity shaders?
Create, customize, and optimize your own professional games from scratch with Unity 2022Includes invitation to join the online Unity Game Development community to read the book alongside Unity developers/C# programmers and Nicolas Borromeo.
Build your own OpenGL or Vulkan application in C++ and use it as a playground to explore the path from basic features to advanced techniques of character animation in modern games with the help of this illustrated guideKey FeaturesLearn how to create a game skeleton with keyboard and mouse controls along with modern graphicsGain insights into model loading, character animations, inverse kinematics, and debugging techniquesMaster the art of creating animated characters and controlling their various aspectsPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionIf you're fascinated by the complexities of animating video game characters and are curious about the transformation of model files into 3D avatars and NPCs that can explore virtual worlds, then this book is for you.
Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipesKey FeaturesLearn to integrate modern rendering techniques into a single performant 3D rendering engineLeverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methodsImplement a physically based rendering pipeline from scratch in Vulkan and OpenGLBook DescriptionOpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications.
A comprehensive guide to mastering the mathematical concepts essential for computer graphics and game programming, featuring practical examples and coding exercises.
Not only will you get amazingly thorough coverage of Photoshop -- from its use as a tool for photograph retouching to a powerful application for creating artwork for print and electronic media -- but you will also find realistic examples, beautiful artwork, and ideas to inspire everyone from amateur photographers to Web designers.
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional.