The Bloomsbury Curriculum Basics series provides non-specialist primary school teachers with subject knowledge and full teaching programmes in a variety of key primary curriculum subjects.
Scratch is a fast, fun, and easy way to get started in computer science Do you want to make cool games, impressive animations, and become an all-around Scratch super star?
Presenting practical ideas that support teachers and trainees with the planning, implementation and assessment of the 2014 Primary Computing Curriculum.
The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps.
With exciting photos and information about Indy car parts, races, and the history of the Indianapolis 500, this title is sure to please fans of cars and auto sports!
Develop IT skills through an active, accessible approach to theory and practice, providing an ideal foundation for lower secondary students going on to study IT at CSEC and for building real-life computer skills; fully updated to reflect the new curriculum and new approaches to IT teaching.
This book seeks to present a comprehensive review of Singapore's ICT Masterplans in education, providing a rare behind-the-scenes look at policy planning, as well as the lessons learnt and insights gained from the past decade of the use of ICT in teaching and learning.
The ITIL service design stage of the ITIL service management framework offers global best-practice guidance to IT practitioners and business leaders wanting to move their IT strategy forward.
Provide an accessible approach to theory and practice with this new edition updated to comprehensively cover recent IT developments and the latest Caribbean curricula for Forms 1 to 3 (Grades 7 to 9).
From colonial times to the modern day, two things have remained constant in American history: the destructive power of fires and the bravery of those who fight them.
This innovative book aims to support schools in shifting teaching and learning in primary science by changing teacher perceptions of where science should be taught.
Book Features:* Ages 8-14, Grades 3-8* 32 pages, 7 inches x 9 inches* Simple, easy-to-read pages with full-color pictures* Includes pre- and post-reading activities* Reading/teaching tips and glossary includedGaming and eSports: In Power On: The History of Gaming, 3rd-8th graders are taken back in time to learn about the history of video games and how they evolved into competitive eSports of today's culture.
The Bloomsbury Handbook of Technology Education draws together international perspectives on contemporary praxis in technology education from philosophy to empirical research.
A highly practical and visual approach to the previous Cambridge IGCSE ICT syllabus (first examination in 2016) that develops students' confidence step by step.