Key FeaturesBook DescriptionProject teams rarely forget to work on the technology, but they often forget to work with the people, and no matter how amazing your new technology is, it's useless unless people use it efficiently.
Los sistemas de aprendizaje automático, en inglés Machine Learning, implican el uso de métodos, algoritmos y procesos complejos que constan de muchos componentes diferentes; además, dependen de datos que varían considerablemente de un caso a otro.
Create games beyond your imagination with the Unreal Development KitKey FeaturesDive into game programming with UnrealScript by creating a working example game.
Location-based games emerged in the early 2000s following the commercialisation of GPS and artistic experimentation with 'locative media' technologies.
Demystify the creation of efficient AI systems using the model-based reinforcement learning Unity ML-Agents - a powerful bridge between the world of Unity and Python.
Discover how to build enhanced feature-filled games using the power of Luau programming by getting hands-on with creating a complete end-to-end game using Roblox StudioKey FeaturesLeverage the tips and tricks covered in this game development book for writing advanced Roblox scriptsExplore the capabilities of Roblox Luau to create complex games using user input, datastores, and user interfaces for all devicesEach subject contains an additional exercise for the reader to experimentBook DescriptionRoblox is a game platform with over 47 million daily active users.
Learn the tricks of simple procedural generation and how various genres, such as racing simulators, platformers, and roguelikes, can all benefit from these techniques.
Learn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing.
Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have.
Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have.
This book is a theoretical and practical deep dive into the craft of worldbuilding for video games, with an explicit focus on how different job disciplines contribute to worldbuilding.
This book is a theoretical and practical deep dive into the craft of worldbuilding for video games, with an explicit focus on how different job disciplines contribute to worldbuilding.
Build real-time strategy (RTS) games using Unity with practical techniques, best coding practices, and popular design patternsKey FeaturesLearn how to implement game architecture and gameplay featuresExplore unit actions, resource management, physics simulations, and audiovisual enhancements to boost player engagementDiscover RTS mechanics such as implementing melee/ranged battles, unit spawning, dynamic maps, pathfinding, and morePurchase of the print or Kindle book includes a free PDF eBookBook DescriptionBuilding a successful real-time strategy game is challenging, because of both the complex mechanics and the need to strike a balance between different elements, ensuring that players enjoy creating and executing strategies against the game's AI.
Discover the new URP render pipeline, the Shader Graph tool, and a range of advanced shading techniques in this illustrated guide to bring out the beauty of your 2D/3D game projectsPurchase of the print or Kindle book includes a free PDF eBookKey FeaturesDiscover the new shader tools such as URP and Shader Graph to work in HLSL code or with visual node-based editingLearn advanced tricks to optimize your rendering pipelineExplore various concepts to create a variety of 2D and 3D game shadersBook DescriptionDo you really know all the ins-and-outs of Unity shaders?
Expand your UE5 game development skills by leveraging C++ scripting and improve your game development abilities by building a game from scratchPurchase of the print or Kindle book includes a free PDF eBookKey FeaturesLearn C++ programming as well as C++ scripting for Unreal Engine 5Practice the UE5 scripting APIs through a game project to improve your knowledge and skillsExplore essential techniques and development cycles including design, implementation, optimization, and publishingBook DescriptionUnreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities.
This is the second edition of the first ever research monograph that explores the exciting field of augmented reality games and their enabling technologies.
Take your game development skills to the next level with one of the best engines on the marketKey Features[*]Build an entire AAA game level throughout the book[*]Take your C++ scripting skills to the next level and use them extensively to build the game[*]An advanced practical guide with a tutorial style approach that will help you make the best of Unreal engine 4Book DescriptionUnreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more.
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.
Get ready for a fun-filled experience of learning Java by developing games for the Android platformKey FeaturesLearn Java, Android, and object-oriented programming from scratchBuild games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling ShooterCreate and design your own games, such as an open-world platform gameBook DescriptionAndroid is one of the most popular mobile operating systems presently.
Key FeaturesBook DescriptionThis book is for the hobbyists, builders, and programmers who want to build and control their very own robots beyond the capabilities provided with the LEGO EV3 kit.
Key FeaturesBook DescriptionMastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting.
Learn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and moreKey FeaturesLearn about effective VR design and develop virtual reality games and applications for every VR platformBuild essential features for VR such as player locomotion and interaction, 3D user interfaces, and 360 media playersLearn about multiplayer networking and how to extend the engine using plugins and asset packsBook DescriptionUnreal Engine 4 is a powerful tool for developing VR games and applications.
Discover how to build impressive 3D graphics with the next-generation graphics API-VulkanKey FeaturesGet started with the Vulkan API and its programming techniques using the easy-to-follow examples to create stunning 3D graphicsUnderstand memory management in Vulkan and implement image and buffer resourcesGet hands-on with the drawing process and synchronization, and render a 3D graphics scene with the Vulkan graphics pipelineBook DescriptionVulkan, the next generation graphics and compute API, is the latest offering by Khronos.
Explore the features of Unity 5 for 2D game development by building three amazing game projectsKey Features[*] Explore the 2D architecture of Unity 5, and the tools and techniques for developing 2D games[*] Discover how to use Unity's 2D tools, including Sprites, physics, and maps, to create different genres of games[*] Practical tutorial on the intermediate and advanced development concepts in Unity 5 to create three interesting and fully functional gamesBook DescriptionFlexible, powerful, and full of rich features, Unity 5 is the engine of choice for AAA 2D and 3D game development.
Key FeaturesKickstart your career or dive into a new hobby by exploring game design with UE4 and C++Learn the techniques needed to prototype and develop your own ideasReinforce your skills with project-based learning by building a series of games from scratchWhat you will learnCreate a fully-functional third-person character and enemiesBuild navigation with keyboard, mouse, gamepad, and touch controlsProgram logic and game mechanics with collision and particle effectsExplore AI for games with Blackboards and Behavior TreesBuild character animations with Animation Blueprints and MontagesTest your game for mobile devices using mobile previewAdd polish to your game with visual and sound effectsMaster the fundamentals of game UI design using a heads-up displayWho this book is forThis book is suitable for anyone who wants to get started using UE4 for game development.
Learn how to use Unreal Engine 4 by building 3D and multiplayer games using BlueprintsKey FeaturesLearn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++Learn to design games; use UMG to create menus and HUDs, and replication to create multiplayer gamesBuild dynamic game elements using Animation Blueprints and Behavior TreesBook DescriptionUnreal Engine is a popular game engine for developers to build high-end 2D and 3D games.
Build smart looking Kotlin apps with UI and functionality for the Android platformKey FeaturesStart your Android programming career, or just have fun publishing apps on Google Play marketplaceThe first-principle introduction to Kotlin through Android, to start building easy-to-use appsLearn by example and build four real-world apps and dozens of mini-appsBook DescriptionAndroid is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps.