Rückblick und Sachstand der technologischen Aspekte bei der Entwicklung verteilter Führungsinformationssysteme, einer zentralen Aufgabe in der Bundeswehr sowie bei Behörden und Organisationen mit Sicherheitsaufgeben (z.
BrunoBuchberger This book is a synopsis of basic and applied research done at the various re search institutions of the Softwarepark Hagenberg in Austria.
The two great Western technological revolutions of the past, the invention of movable type in the fifteenth century and the Industrial Revolution of the eighteenth century, changed the course of economies and societies and radically altered how humans interacted with each other and their world.
This unique textbook intersects traditional library science with data science principles that readers will find useful in implementing or improving data services within their libraries.
The success of individualized medicine, advanced crops, and new and sustainable energy sources requires thoroughly annotated genomic information and the integration of this information into a coherent model.
Dan Ariely's three New York Times bestselling books on his groundbreaking behavioral economics research, Predictably Irrational, The Upside of Irrationality, and The (Honest) Truth About Dishonesty, are now available for the first time in a single volume.
An argument that the material arrangements of information—how it is represented and interpreted—matter significantly for our experience of information and information systems.
What is at stake socially, culturally, politically, and economically when we routinely use technology to gather information about our bodies and environments?
Experts describe the latest research in a rapidly growing multidisciplinary field, the study of groups of individuals acting collectively in ways that seem intelligent.
Successful User Experience: Strategy and Roadmaps, Second Edition provides a hands-on guide for pulling all of the User Experience (UX) pieces together to create a strategy that includes tactics, tools, and methodologies.
Strukturiertes 4-Wochen-Programm zum 10-Finger-System - Muskelgedächtnis aufbauen, Geschwindigkeit steigern und fehlerfreie Anschläge trainierenBook Description:Sie verschwenden täglich wertvolle Zeit mit ineffizientem Zwei-Finger-Tippen und ständigen Blicken auf die Tastatur.
This book constitutes the refereed proceedings of the 21st International Conference on Persuasive Technology, PERSUASIVE 2026, held in Hakodate, Japan, during March 11–13, 2026.
This book constitutes the refereed proceedings of the 21st International Conference on Persuasive Technology, PERSUASIVE 2026, held in Hakodate, Japan, during March 11–13, 2026.
This book constitutes the refereed proceedings of the First International Conference on Academic Research and Professional Practice in Interaction Design, ARPPID 2025, held in London, UK, during July 10–11, 2025.
This book constitutes the refereed proceedings of the First International Conference on Academic Research and Professional Practice in Interaction Design, ARPPID 2025, held in London, UK, during July 10–11, 2025.
Beim Umgang mit persönlichem Wissen stellt sich die Frage, wie Gedanken und persönliche Zusammenhänge mit Hilfe von Medien langfristig abgelegt, wiederverwendet, kommuniziert und maschinell weiterverarbeitet werden können.
Beim Umgang mit persönlichem Wissen stellt sich die Frage, wie Gedanken und persönliche Zusammenhänge mit Hilfe von Medien langfristig abgelegt, wiederverwendet, kommuniziert und maschinell weiterverarbeitet werden können.
Bi-directionality in Human-AI Collaborative Systems investigates the foundations, metrics, and applications of human-machine systems, along with the legal ramifications of autonomy, including standards, trust by the public, and bidirectional trust by users and AI systems.
Traditional surveillance systems struggle to process large volumes of visual data, identify specific objects or behaviors, and adapt to dynamic environments.
This, the 30th issue of the Transactions on Computational Science journal, is comprised of extended versions of selected papers from the International Conference on Cyberworlds, held in Chongqing, China, in September 2016.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields.
The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines.
This, the 30th issue of the Transactions on Computational Science journal, is comprised of extended versions of selected papers from the International Conference on Cyberworlds, held in Chongqing, China, in September 2016.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields.
The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields.
Search computing, which has evolved from service computing, focuses on building the answers to complex search queries by interacting with a constellation of cooperating search services, using the ranking and joining of results as the dominant factors for service composition.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields.
This book summarizes the results of the third year in the Design Thinking Research Program, a joint venture of Stanford University in Palo Alto and the Hasso Plattner Institute in Potsdam.