The book includes original unpublished contributions presented in First International Conference on Recent Advances in Artificial Intelligence and Smart Applications (RAAISA 2023), organized by Department of CSE, University of Engineering and Management, Kolkata, India during 14 - 15 December 2023.
Dieser Sammelband zum Projekt „Augmented Reality in flexiblen Dienstleistungsprozessen" (ARinFLEX) zeigt Anwendungsfälle für Dienstleistungsinnovationen in Pflege und industrieller Wartung auf.
As the second volume of the "e;Digital Oil & Gas Pipeline: Research and Practice"e; series of monographs, this book introduces the implementation strategies, examples and technical roadmaps of two important aspects of the Digital Oil & Gas Pipeline construction: pipeline real-time data integration and pipeline network virtual reality system.
This book discusses the use of converged technology, a rapidly growing area that enhancements smart devices, communication, Internet of things (IoT), and augmented reality (AR).
This book describes the most recent strategies for the digitalization of railway sector that bring new challenges for the construction, operation, and maintenance of railway infrastructures.
OpTic Gaming, the four-time Call of Duty Major League Gaming Champions and one of the top eSports teams in the world, now takes fans behind the controllerinto the game and the minds of the greatest gamers in the worldin this fascinating and unique memoir and insider guide.
Although the emergence of virtual reality (VR) goes back to the 1960s, with the recent availability of low-cost and high-accuracy systems it has become increasingly prevalent in a wide variety of areas; with uses ranging from training and education to rehabilitation and entertainment.
The metaverse, a hybrid society of the real and the virtual is attracting significant attention from academia to industry and is starting to change the world.
This book focuses on the design, development, and analysis of augmented and virtual reality (AR/VR)-based systems, along with the technological impacts and challenges in social learning.
This edited volume collects a series of studies concerning the most recent developments in the industrial applications of augmented and virtual reality.
An In Depth Look at Virtual Reality summarizes research findings relating to virtual reality implementation for pain assessment and treatment, reviewing the literature in pediatric and adult pain care for acute and chronic conditions across several pain populations.
The long-standing cultural imperative of augmenting human intellect continues to move ever closer to its full manifestation, described by Marshall McLuhan as an extension of the human nervous system.
A Complete Toolbox of Theories and TechniquesThe second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications presents systematic and extensive coverage of the primary areas of research and development within VE technology.
3D point clouds have broad applications across various industries and have contributed to advancements in fields such as autonomous driving, immersive media, metaverse, and cultural heritage protection.
This is a pioneering study of virtuality through human history: ancient-to-modern evolution and recent expansion; expression in many fields (chapters on Religion; Philosophy, Math, Physics; Literature and the Arts; Economics; Nationhood, Government and War; Communication); psychological and social reasons for its universality; inter-relationship with "e;reality.
Useful to school librarians, teachers, and faculty, this book explains the range of possibilities for creating immersive learning experiences through the use of virtual worlds, virtual simulations, virtual collections, exhibits by libraries and museums, and archives.
The development of the internet, particularly the World Wide Web, is currently hitting its limits-both technically and socio-culturally, as well as economically.
In this ground-breaking book, we navigate the uncharted terrain of social virtual reality (VR), a technology that, while offering unprecedented immersive experiences, brings forth significant governance challenges.
This book gathers a collection of selected works and new research results of scholars and graduate students presented at the 6th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2022) via the Internet, during July 22-24 2022, hosted and organized by Sojo University in conjunction with other three universities and Beijing Huaxia Rongzhi Blockchain Technology Institute.
This monograph explores the synergy of Artificial Intelligence (AI), Augmented Reality (AR) and cognitive processes to enhance spatial abilities - an integral aspect of cognitive development.
In diesem Buch wird eine anwendungsübergreifende Methodik zur Identifikation und Bewertung geeigneter Einsatzmöglichkeiten kontext-sensitiver Augmented Reality (AR) entwickelt und validiert.
This book features original papers from 25th International Symposium on Frontiers of Research in Speech and Music (FRSM 2020), jointly organized by National Institute of Technology, Silchar, India, during 8-9 October 2020.
This book gathers a collection of selected works and new research results of scholars and graduate students presented at the 7th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2023) held in Kumamoto, Japan during July 21-23, 2023.