Featuring interviews with the creators of 39 popular video games--including Halo 3, Call of Duty: Modern Warfare, Medal of Honor and Metroid Prime--this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games.
When viewed through the context of an interactive play, a video game player fulfills the roles of both actor and spectator, watching and influencing a game's story in real time.
Featuring interviews with the creators of 43 popular video games--including Spyro the Dragon, Syphon Filter, NFL GameDay 98 and Final Fantasy VII--this book gives a behind-the-scenes look at some of the most influential (and sometimes forgotten) titles of the original PlayStation era.
Featuring the art and images from World of Tanks, plus additional illustrations, the story of the SU-152 is told in graphic form along with tips on how to play with the SU-152 in the multi-player online game World of Tanks.
From early classics like Contact to marvels like High Speed, gaming publisher Williams dazzled arcade goers with its diverse range of quality pinball games.
From early classics like Contact to marvels like High Speed, gaming publisher Williams dazzled arcade goers with its diverse range of quality pinball games.
As Andrzej Sapkowski was fleshing out his character Geralt of Rivia for a writing contest, he did not set out to write a science textbook--or even a work of science fiction.
Featuring interviews with the creators of 37 popular video games--including SOCOM, Shadow of the Colossus, Tekken Tag Tournament and Sly Cooper--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of the original PlayStation 2 era.
LIBRO OFICIAL DEL VIDEOJUEGO MÁS VENDIDO DE TODOS LOS TIEMPOSLLEGA EL SEGUNDO LIBRO DE LA SERIE SUPERVENTAS DE MINICONSTRUCCIONES¡Si disfrutaste del primer volumen de miniconstrucciones de Minecraft, este segundo va a encantarte, ya que está lleno de nuevos edificios que puedes intentar construir!
This guide shows youth librarians how to use the appeal of Minecraft-a game that many young learners are intensely passionate about-to create engaging library programs that encourage creativity and build STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning through library programs.
Los videojuegos se han consolidado como la industria cultural con mayor previsión de crecimiento, por encima de la suma de la industria cinematográfica y discográfica, siendo España el cuarto mercado de software de ocio interactivo en Europa, y el sexto del mundo.
Si desea crear dibujos 2D y modelar en 3D con mayor precisión, o realizar acciones como compartir dibujos en la nube o móviles conectados, es esencial que domine el nuevo diseño simplificado de AutoCAD 2021.
Dreamweaver es el software ideal para la creación de páginas webs y dispositivos móviles, tanto para diseñadores y desarrolladores experimentados como para usuarios que desean iniciarse en la creación de proyectos web.
Dein Weg zum Gaming- und E-Sport-ProfiDu hast beim E-Sport mit Computer oder Spielkonsole ein echt gutes Level erreicht, möchtest gerne professioneller Gamer werde und damit Geld verdienen?