Die stille KI-RevolutionWie Text-, Audio- und Videobots Beruf und Alltag verändernDieses Buch führt ein in die unsichtbare Transformation unserer täglichen Interaktionen, die durch Chat-, Audio- und Videobots ermöglicht wird.
Die stille KI-RevolutionWie Text-, Audio- und Videobots Beruf und Alltag verändernDieses Buch führt ein in die unsichtbare Transformation unserer täglichen Interaktionen, die durch Chat-, Audio- und Videobots ermöglicht wird.
Society Without People is the first major scholarly analysis of the profound social and cultural effects of emerging technologies such as generative AI and the Metaverse.
Society Without People is the first major scholarly analysis of the profound social and cultural effects of emerging technologies such as generative AI and the Metaverse.
Step into the next frontier of technology with The Quantum Internet Revolution, a groundbreaking exploration of the science, innovations, and transformative potential of quantum networking.
Mindcraft ist mehr als nur ein Begriff – es ist ein Werkzeug, um Ihren Geist zu stärken, Ihre Kreativität zu entfalten und Ihre Ziele mit Klarheit zu verfolgen.
Endlich Durchblick bei Web3Die Blockchain-Technologie hat sich zu einem der wichtigsten Innovationstreiber entwickelt, die nicht nur die Gesellschaft, sondern auch das Internet tiefgreifend verändern wird.
TERCER VOLUMEN DE LA SERIE DE CÓMICS DE MINECRAFTCandace, Evan, Grace, Tobi y Tyler continúan sus aventuras en el mundo de Minecraft y se topan con un misterioso portal en ruinas.
Richtiger Umgang mit dem innovativen ChatbotKünstliche Intelligenz ist kein Hype, sondern wird künftig alle Menschen betreffen – in den Arbeitswelten wie auch im Privatleben.
In the mid-2010s, a passionate community of Los Angeles-based storytellers, media artists, and tech innovators formed around virtual reality (VR), believing that it could remedy society's ills.
Richtiger Umgang mit dem innovativen ChatbotKünstliche Intelligenz ist kein Hype, sondern wird künftig alle Menschen betreffen – in den Arbeitswelten wie auch im Privatleben.
This edited collection brings in multiple scholarly perspectives to examine the impact of the pandemic and resulting government policies, especially lockdowns, on one particular cultural sphere: games.
This edited collection brings in multiple scholarly perspectives to examine the impact of the pandemic and resulting government policies, especially lockdowns, on one particular cultural sphere: games.
Told through the diverse and fascinating careers of nine streamers, this is a ';timely and insightful dive into the players and politics of one of the twenty-first century's most influential modes of media' (Brian Merchant, author of Blood in the Machine), examining how Twitch has revolutionized technology, entertainment, business, and pop culture.
Walks readers through the key components of developing library-led research and programming that leverages emerging technologies with the goal of engaging students and faculty.
Walks readers through the key components of developing library-led research and programming that leverages emerging technologies with the goal of engaging students and faculty.
Unreal Engine 4 for virtual reality game design, development, User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR, and Windows Mixed Reality headsets.
Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI Key FeaturesBuild captivating multiplayer games using Unreal Engine and C++Incorporate existing C++ libraries into your game to add extra functionality such as hardware integrationPractical solutions for memory management, error handling, inputs, and collision for your game codebaseBook DescriptionUnreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games.
From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike.
LIBRO OFICIAL DEL VIDEOJUEGO MÁS VENDIDO DE TODOS LOS TIEMPOSLLEGA EL SEGUNDO LIBRO DE LA SERIE SUPERVENTAS DE MINICONSTRUCCIONES¡Si disfrutaste del primer volumen de miniconstrucciones de Minecraft, este segundo va a encantarte, ya que está lleno de nuevos edificios que puedes intentar construir!