Video generation is rapidly becoming a key area in generative AI, combining spatial, temporal, and multimodal reasoning to produce moving images that are both coherent and creative.
Video generation is rapidly becoming a key area in generative AI, combining spatial, temporal, and multimodal reasoning to produce moving images that are both coherent and creative.
Going beyond the technological building blocks of 3DTV, 3D Television (3DTV) Technology, Systems, and Deployment: Rolling Out the Infrastructure for Next-Generation Entertainment offers an early view of the deployment and rollout strategies of this emerging technology.
Screens Producing and Media Operations, Second Edition offers an expert guide to managing video content across live events, installations, and virtual production environments.
Professionals in the video and multimedia industries need a book that explains industry standards for video coding and how to convert the compressed information between standards.
Digital Media, Projection Design, & Technology for Theatre, Second Edition comprehensively details the integration of digital media and projections in theatre and live performance, providing foundational skills, best practices, and real-world applications and considerations.
This book guides you through the process of using your phone to create different kinds of video and audio for TV, theaters, YouTube, TikTok, and podcasts.
Videojournalism: Multimedia Storytelling for Online, Broadcast and Documentary Journalists is an essential guide for solo video storytellers-from "e;backpack"e; videojournalists to short-form documentary makers to do-it-all broadcast reporters.
The third edition traces the trajectory of video surveillance technology from its roots to its current state and into its potential future role in security and beyond.
The third edition traces the trajectory of video surveillance technology from its roots to its current state and into its potential future role in security and beyond.
Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry.
Traveling Music Videos offers a new interdisciplinary perspective on how contemporary music videos travel across, shape, and transform various media, online platforms, art institutions, and cultural industries worldwide.
Digital Media, Projection Design, & Technology for Theatre, Second Edition comprehensively details the integration of digital media and projections in theatre and live performance, providing foundational skills, best practices, and real-world applications and considerations.
Whether you're a novice making your first film or a more advanced animator looking to strengthen an existing concept, Animating Short Stories provides practical techniques to bring your story to life.
Whether you're a novice making your first film or a more advanced animator looking to strengthen an existing concept, Animating Short Stories provides practical techniques to bring your story to life.
Build your own designs using vector shapes and apply design principles when creating projects in Adobe Illustrator with the help of this full-color guideKey FeaturesApply industry trends and methods and move from concept to completion of designsManipulate tools within the software to make your creative process smootherMaster the technique of using tools such as the Shaper Tool, Shape Builder Tool, and the Live Paint BucketBook DescriptionAdobe Illustrator is a vector-based art tool for visual creatives.
Make your WebAssembly journey fun while making a game with itKey FeaturesCreate a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentalsGet to grips with advanced game mechanics in WebAssemblyLearn to use WebAssembly and WebGL to render to the HTML5 canvas elementBook DescriptionWithin the next few years, WebAssembly will change the web as we know it.
The Official, Full-Color Guide to Developing Interactive Visualizations, Animations, and Renderings with Unreal Engine 4 Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering, and medical visualization communities.
Discover techniques to enhance your videos with complex animationKey FeaturesDesign, animate, and sequence a complete motion graphics projectWork with compositions and pre-compositions to create animations speedilyMaximize your motion graphics and visual effects skillsBook DescriptionIf you're thinking seriously about making and publishing your videos with professional editing and animation, look no further!
Videojournalism: Multimedia Storytelling for Online, Broadcast and Documentary Journalists is an essential guide for solo video storytellers-from "e;backpack"e; videojournalists to short-form documentary makers to do-it-all broadcast reporters.
Focusing on resource optimization for distributed video and multimedia communications, this book examines four applications in optimal resource allocations with distributed algorithms, including problem formulation, theoretical analysis, and simulation results.
Con este manual descubrira que, aunque a primera vista la creacion y edicion de peliculas y animaciones puede parecer solo al alcance de profesionales y expertos, con programas como Flash cualquier persona con un minimo de conocimientos de informatica puede llegar a conseguir impensables creaciones.
Nuestra Colección Manuales ofrece cursos prácticos de los más importantes programas del sector informático dirigidos tanto a usuarios noveles como a usuarios que trabajan habitualmente con esos programas y desean ampliar sus conocimientos.
En este manual dedicado a Illustrator CS5, el conocido programa de dibujo y diseño vectorial de la compañía Adobe, se estudia en profundidad el uso de prácticamente todos los comandos de esta aplicación para dibujar y conseguir ilustraciones realmente originales.