This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design.
Combining art and design principles with creative storytelling and professional savvy, this book covers everything a serious motion designer needs to make their artistic visions a reality and confidently produce compositions for clients.
The book connects the ICT and the architectural worlds, analyzing modeling, materialization and data-driven visions for design issues at different scales.
Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019Key FeaturesBuild responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019Build Virtual Reality eLearning experiences with Adobe Captivate 2019Assess your student knowledge with interactive and random quizzesSeamlessly integrate your eLearning content with any SCORM or xAPI compliant LMSBook DescriptionAdobe Captivate is used to create highly engaging, interactive, and responsive eLearning content.
Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages.
The approach will be to give visual aid (illustrated) and written reference to young designers who are either launching their careers or taking their first stab at designing letterforms for a logo, lettermark, signage, advertising or an alphabet.
Proceedings of the 2012 International Conference on Information Technology and Software Engineering presents selected articles from this major event, which was held in Beijing, December 8-10, 2012.
This book presents novel research techniques, algorithms, methodologies and experimental results for high level power estimation and power aware high-level synthesis.
John Eargle's 4th edition of The Handbook of Recording Engineering is the latest version of his long-time classic hands-on book for aspiring recording engineers.
This book constitutes the refereed proceedings of the 11th International C- ference on Asian Digital Libraries (ICADL 2008) held in Bali, Indonesia, in December 2008.
David Busch's Canon EOS 90D Guide to Digital Photography is your all-in-one comprehensive resource and reference for the advanced Canon EOS 90D camera.
Medical Illustration in the Courtroom: Proving Injury, Causation, and Damages educates the reader on how to communicate science visually-in personal injury, medical malpractice, criminal, and forensic cases-by creating art that utilizes medical records, radiographs, and computer software.
This book constitutes the refereed proceedings of the 23rd China Conference on Information Retrieval, CCIR 2017, held in Shanghai, China, in July 2017.
Essential guide to learning Autodesk Inventor and Inventor LT The new Essentials books from Sybex are beautiful, task-based, full-color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily.
Measuring the User Experience: Collecting, Analyzing, and Presenting UX Metrics, Third Edition provides the quantitative analysis training that students and professionals need.
The 13th International Conference on Human-Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19-24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human-Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design.
Drawing on the experiences of four major EC countries, this book documents the way computer technology has changed the pattern of women's work in the manufacturing sector.
An advanced guide to creating powerful high-performance GUIs for modern, media-rich applications in various domains such as business and game developmentKey FeaturesGain comprehensive knowledge of Python GUI development using PyQt 5.
Learn animation programming from first principles and implement modern animation techniques that can be integrated into any game development workflowKey FeaturesBuild a functional and production-ready modern animation system with complete features using C++Learn basic, advanced, and skinned animation programming with this step-by-step guideDiscover the math required to implement cutting edge animation techniques such as inverse kinematics and dual quaternionsBook DescriptionAnimation is one of the most important parts of any game.