This book introduces the concept of Electronic Institutions (EIs), where complex interactions between human or software agents are governed by specified rules, mirroring those found in human organisations.
Transforming Teacher Education with Mobile Technologies provides an international, comparative overview of current thinking and research in the field of mobile learning and teaching/teacher education, with case studies from Australia, Germany, Ireland, Norway, Sweden, Turkey and the United Kingdom.
This book constitutes the thoroughly refereed proceedings of three international workshops held in Essen, Germany, in conjunction with the 29th International Conference on Advanced Information Systems Engineering, CAiSE 2017, in June 2017.
This book constitutes the proceedings of the Third Joint International Conference on Serious Games, JCSG 2017, held in Valencia, Spain, in November 2017.
Mass collaboration on Internet platforms like Wikipedia and Scratch, along with wider movements like the maker space and citizen science, are poised to have profound impacts on learning and education.
This two-volume set LNCS 12792 and 12793 constitutes the refereed proceedings of the Third International Conference on Adaptive Instructional Systems, AIS 2021, held as Part of the 23rd International Conference, HCI International 2021, which took place in July 2021.
This book introduces the concept of multimedia in education, and how multimedia technology could be implemented to impart digital education to university students.
Content-hosting websites, videoconferencing apps, grade- or subject-focused social media accounts: with such a dizzying array of mechanical and virtual help at our disposal, it can be a challenge for educators to know where to even start.
Equally grounded in the research and the practical applications developed by the authors over a number of years, this book shows how virtual learning environments could represent the future of higher education.
This, the first publication to collate a broad international perspective on the pedagogical value of GIS technology in classrooms, offers an unprecedented range of expert views on the subject.
Although new technologies are embedded in students' lives today, there is often an assumption that their use is transparent, inconsequential, or a distraction.
The two-volume set LNAI 15243 + 15244 constitutes the proceedings of the 27th International Conference on Discovery Science, DS 2024, which took place in Pisa, Italy, during October 14-16, 2024.
This volume focuses on the implications of digital technologies for educators and educational decision makers that is not widely represented in the literature.
This book presents research on the intersection of self-study research, digital technologies, and the development of future-oriented practices in teacher education.
The 5-volume proceedings, LNAI 12457 until 12461 constitutes the refereed proceedings of the European Conference on Machine Learning and Knowledge Discovery in Databases, ECML PKDD 2020, which was held during September 14-18, 2020.
Keep your virtual students focused and meaningfully engaged with this invaluable teaching resource Engaging Learners through Zoom delivers numerous practical strategies and helpful advice on how to engage students virtually.
This book constitutes the refereed proceedings of the 46th Annual Conference of the Southern African Computer Lecturers' Association on ICT Education, SACLA 2017, held in Magaliesburg, South Africa, in July 2017.
This edited book seeks to evolve a global community of practice to share case studies, engage in critical discussion and spearhead thought leadership, to address the paradigm shift in next generation educational practice.
The easy way to effectively implement iPads in the classroom The iPad is a natural fit for education in the 21st century, and this hands-on guide shows you just how to implement it in your educational institution.
Das Buch bietet einen umfassenden Überblick über den neuesten Stand der Forschung auf dem Gebiet des Data Mining im Bildungswesen und seiner Anwendungen.
This book is a useful guide for the teaching fraternity, administrators and education technology professionals to make good use of AI across outcome-based technical education (OBTE) ecosystem and infuse innovations and affordable digital technologies to traditional pedagogic processes to make teaching-learning more independent of human factor (teacher/student quality), time and place and at the same time more impactful and enjoyable for the learners.
This edited volume brings together large-scale research as well as case studies from a range of geographical contexts and represents a variety of educational settings involving second language learners and users.
This book provides scholars, teacher educators, as well as reflective school leaders and teachers with valuable insights into what it is to be a teacher in the 21st century.
The two-volume set LNAI 13588 and 13589 constitutes the refereed post-conference proceedings of the 21st International Conference on Artificial Intelligence and Soft Computing, ICAISC 2022, held in Zakopane, Poland, during June 19-23, 2022.
This book explores the technologies that can be used in curricula to make education "e;smarter"e; and more adaptive in order to better meet the needs of today's learners.
This book provides higher education students with a comprehensive resource to assist them in their academic persistence in an online course or program.
This book analyzes the main Information and Communication Technologies (ICT) used in science education and the main theoretical approaches that support science education mediated by ICT in order to show how digital technologies can be employed in Inquiry-Based Science Education.
The Teacher's Guide to Scratch - Advanced is a practical guide for educators preparing sophisticated coding lessons and assignments in their K-12 classrooms.
This book constitutes the refereed proceedings of the 31st International Working Conference on Requirements Engineering: Foundation for Software Quality, REFSQ 2025, held in Barcelona, Spain, during April 7–10, 2025.
This book constitutes the refereed proceedings of the 8th International Conference on Games and Learning Alliance, GALA 2019, held in Athens, Greece, in November 2019.
This book contains papers in the fields of educational virtual environments, future of education, project-based learning (PBL), and digital education strategy and engineering pedagogy.