Diese Publikation geht der Frage nach, wie die audiovisuelle Kultur von YouTube durch den kostenpflichtigen Abonnementdienst YouTube Premium und Eigenproduktionen des Konzerns, die sog.
The term "e;software visualisation"e; refers to the graphical display of characteristics and behaviour of all aspects of software: design and analysis methods, systems, programs and algorithms.
This book is the result of a special workshop on Spatial Computing which brought together experts in computer vision, visualization, multimedia and geographic information systems to discuss common problems and applications.
The aim of this book is to examine the geometry of our world and, by blending theory with a variety of every-day examples, to stimulate the imagination of the readers and develop their geometric intuition.
This book presents a comprehensive coverage of video transition analysis and detection, which is a critical technology in video indexing embodied in the recent MPEG-7 standard, defining the description interface for multimedia content.
Learn how to build native, cross-platform mapping apps with this comprehensive and practical guide, using the MVVM patternAbout This BookEnhance the user experience with the power of ArcGIS runtime SDK for .
Discover Unreal Engine 5's networking techniques to create scalable and fully functional multiplayer game experiencesKey FeaturesDesign a captivating multiplayer game using networking techniques from this illustrated guideUnderstand how to use the Unreal Engine networking system with C++ and BlueprintsCarefully plan and develop an online experience from start to finishPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionIf you're fascinated by the immersive gaming experiences that enable multiple users to engage in collaborative or competitive gameplay, this Unreal Engine 5 game development book is for you.
This publication titled, ';Computer Graphics and Animation' provides readers with an introduction to introduction to computer graphics with focus on software and design.
This book will help you explore some features of your iPad Pro that you probably didn't know existed and also get you started on your device in no time.
Los ensayos de José Luis Zárate son críticos, constructivos, destructivos, cortos y cómicos; en ellos lo real parece ser lo virtual y las posibilidades nos harían pensar que es factible invitarle una cerveza a Godzilla o tener como sensei al señor Miyagi (con unos buenos tacos de amiba frita de entremés, por supuesto).
Para leer el GIF intenta medirse ante el reto que hoy supone pensar en la complejidad de las imágenes digitales, cuyos formatos se desarrollan siguiendo las pautas de la novedad impuesta como temporalidad: su seducción fantasmagórica es casi inevitable en una vorágine de mensajes, memes, emojis, stickers, deep fakes y una infinidad de nuevas especies mediáticas entre las que ha sido clasificado el GIF como objeto de estudio.
Este libro reúne siete entrevistas realizadas por Mario Kaplún en 1991 a los que él considera padres fundadores del campo de la comunicación en América Latina: Luis Ramiro Beltrán (boliviano), Antonio Pasquali (venezolano), Héctor Schmucler (argentino), Jose Marques de Melo (brasileño), Rafael Roncaglilo (peruano), Eleazar Díaz Rangel (venezolano) y Fátima Fernández (mexicana).
El arte digital, que nace del encuentro entre el arte y las nuevas tecnologías, es un arte perteneciente al multimedia, que trata datos provenientes del campo del sonido, del texto, de las imágenes fijas y en movimiento, y también de la robótica, la electrónica, la programación, la ingeniería… Lo que lo caracteriza no es, por lo tanto, la mezcla de los géneros (estilos), sino la creación y la constitución de un lenguaje propio.
As videos are so much important todays, I believe that everyone must have some knowledge on creating and editing videos for of common tasks required by his personal or business use.
Von Robotern auf der Bühne, Computerspielen im Theater und Zuschauern im NetzAlgorithmen werden angesichts steigender Datenmengen und künstlicher Intelligenzen auch außerhalb der Computer zunehmend sinnstiftend.
Das Sinnbild "Diabolisches Spiel mit den Zeitmaschinen" spiegelt eine Sicht auf den Musikeffekt "Delay" und seine wechselseitige Beziehung zwischen Technik, Musikproduktion und Rezeption wider.
Dynamic environmental processes are complex; the easiest and most effective way to understanding them lies through the disciplines of dynamic modelling and computer simulation.
Here, the author provides professionals in environmental research and management with the information they need with respect to computer modeling: An understanding of the mathematical fundamentals and the choice of the optimal approach and corresponding software for their particular task.
This volume comprises eight well-versed contributed chapters devoted to report the latest findings on the intelligent approaches to multimedia data analysis.