Unlock the power of creating your own multiplayer virtual world and explore infinite possibilities by following practical examples on building, designing, and implementing various featuresKey FeaturesCreate your own Metaverse from scratch with detailed and practical instructionsUse Firebase tools to create a distinctive and feature-rich virtual worldCompile and distribute the finished project to various platformsPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionBuild Your Own Metaverse with Unity is a practical guide for developers with step-by-step explanations, practical examples, and screenshots to guide them through essential concepts.
Technically savvy or not, learn how to create your own incredible platform to showcase your thoughts, knowledge, expertise and opinions to millions of web surfers and make money doing it!
Nude and beauty photographers can find the invaluable highimpact techniques in this exhaustively illustrated manual that covers everything from compositional tips for clothing, accessories, and poses to more technical challenges such as lighting, lens selection, and exposure, demonstrating how to produce stunning, worldclass images using minimal equipment without accruing a burdening investment.
Theory is the bedrock of many sciences, providing a rigorous method to advance knowledge, through testing and falsifying hypotheses about observable phenomena.
This book explores the design process for user experience and engagement, which expands the traditional concept of usability and utility in design to include aesthetics, fun and excitement.
Future Texts: Subversive Performance and Feminist Bodies sketches several possibilities for future texts, those that imagine new pathways through the forms used to express contemporary questions of race, gender, and identity.
Future Texts: Subversive Performance and Feminist Bodies sketches several possibilities for future texts, those that imagine new pathways through the forms used to express contemporary questions of race, gender, and identity.
lay/Write: Digital Rhetoric, Writing, Games is an edited collection of essays that examines the relationship between games and writing - examining how writing functions both within games and the networks of activity that surround games and gameplay.
lay/Write: Digital Rhetoric, Writing, Games is an edited collection of essays that examines the relationship between games and writing - examining how writing functions both within games and the networks of activity that surround games and gameplay.
Augmented Reality: Innovative Perspectives Across Art, Industry, and Academia includes a mix of critical/theoretical essays from humanities scholars, augmented reality (AR) artwork (with accompanying reflections) by leading digital artists, and interviews with AR software developers and other industry insiders.
Providing an intuitive modeling system, which would enable us to communicate about any free-form shape we have in mind at least as quickly as with real-world tools, is one of the main challenges of digital shape design.
In this lecture, we study Bezier and B-spline curves and surfaces, mathematical representations for free-form curves and surfaces that are common in CAD systems and are used to design aircraft and automobiles, as well as in modeling packages used by the computer animation industry.