Discover Unreal Engine 5's networking techniques to create scalable and fully functional multiplayer game experiencesKey FeaturesDesign a captivating multiplayer game using networking techniques from this illustrated guideUnderstand how to use the Unreal Engine networking system with C++ and BlueprintsCarefully plan and develop an online experience from start to finishPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionIf you're fascinated by the immersive gaming experiences that enable multiple users to engage in collaborative or competitive gameplay, this Unreal Engine 5 game development book is for you.
This book provides a comprehensive examination of the use of MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A standards, providing a detailed reference to their application.
Discover the new URP render pipeline, the Shader Graph tool, and a range of advanced shading techniques in this illustrated guide to bring out the beauty of your 2D/3D game projectsPurchase of the print or Kindle book includes a free PDF eBookKey FeaturesDiscover the new shader tools such as URP and Shader Graph to work in HLSL code or with visual node-based editingLearn advanced tricks to optimize your rendering pipelineExplore various concepts to create a variety of 2D and 3D game shadersBook DescriptionDo you really know all the ins-and-outs of Unity shaders?
You don't have to be a high-tech wizard to understand the Revit software using Introducing Revit Architecture 2009: BIM for Beginners, the perfect guide for architects of any generation.
Key FeaturesLearn techniques for making, modifying, and managing AutoCAD 2D and 3D drawingsUnderstand how to use reusable and named objects like blocks, xRef, and layersScale, annotate, and print drawings from model space and layoutBook DescriptionAutoCAD is one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling.
Praise for Financial Modeling with Crystal Ball(r) and Excel(r) "e;Professor Charnes's book drives clarity into applied Monte Carlo analysis using examples and tools relevant to real-world finance.
After two decades of experimentation with the digital, the prevalent paradigm of formal continuity is being revised and questioned by an emerging generation of architects and theorists.
This book develops the thesis that the transition from premodernism to postmodernism in art of the digital age represents a paradigm shift from the Hellenistic to the Hebraic roots of Western culture.
A fresh look at visualization from the author of Visualize This Whether it's statistical charts, geographic maps, or the snappy graphical statistics you see on your favorite news sites, the art of data graphics or visualization is fast becoming a movement of its own.
A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics.
Add Blender to your Unity game development projects to unlock new possibilities and decrease your dependency on third-party creatorsKey FeaturesDiscover how you can enhance your games with BlenderLearn how to implement Blender in real-world scenariosCreate new or modify existing assets in Blender and import them into your Unity gameBook DescriptionBlender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D.
A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by exampleKey FeaturesGet acquainted with the essential mathematics needed to describe, simulate, and render 3D creationsConstruct and manipulate 3D animated environments using Python, Pygame, and PyOpenGLDevelop vertex and fragment shaders in OpenGL shader language to speed up renderingBook DescriptionMathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way.
Expand your UE5 game development skills by leveraging C++ scripting and improve your game development abilities by building a game from scratchPurchase of the print or Kindle book includes a free PDF eBookKey FeaturesLearn C++ programming as well as C++ scripting for Unreal Engine 5Practice the UE5 scripting APIs through a game project to improve your knowledge and skillsExplore essential techniques and development cycles including design, implementation, optimization, and publishingBook DescriptionUnreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities.
Create, customize, and optimize your own professional games from scratch with Unity 2022Includes invitation to join the online Unity Game Development community to read the book alongside Unity developers/C# programmers and Nicolas Borromeo.
Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling seriesPurchase the eBook for full-color contentKey FeaturesCreate fun games in C++, with this up-to-date guide covering the latest features of C++20 and VS2022Build clones of popular games such as a Timberman clone, a Pong game, a Zombie Survival Shooter, and a platform endless runner gameDiscover tips to expand your finished games by thinking critically, technically, and creativelyBook DescriptionAlways dreamed of creating your own games?
In Corporate Branding in Facebook Fan Pages: Ideas for Improving Your Brand Value, the authors show how companies can improve their brand value by fostering their online corporate reputation.
Discover essential real-time rendering techniques, curated by industry-leading computer graphics professionals, with over 60 recipes for extending or applying them directly to existing or new rendering engines focusing on VulkanKey FeaturesExplore a wide range of advanced 3D graphics programming techniques to leverage the full potential of Vulkan APILearn tips, tricks, and solutions to boost your 3D graphics for a wide range of cross-platform devicesImplement geometry projection, texturing, and lighting techniquesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionVulkan is a graphics API that gives the program total control of the GPU, allowing the GPU to be used to its full potential.
This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (R
Discover the power of storytelling with Unreal Engine 5's real-time technology, exploring storyboarding, character creation, world building, animating using sequencers, and much more with the help of an Unreal Authorized InstructorKey FeaturesLearn in detail about filmmaking techniques and understand how to tie that into your Unreal Engine workflowGenerate and animate near-photorealistic actors using the innovative MetaHuman technologyBuild expansive worlds with Nanite and Lumen Global Illumination and Reflections technologyPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionVirtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production.
A solid foundation for improving your drawing skills Teaching a new observational method based on math and computer graphics principles, this book offers an innovative approach that shows you how to use both sides of your brain to make drawing easier and more accurate.
Written in a simple, easy-to-understand language by a skilled programmer with many years of experience teaching CNC machining to industry and in the classroom, this new edition offers a new chapter on feature-based Machining using Siemens, plus a new chapter featuring Fanuc NC guide I programming.
Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine s Material EditorKey FeaturesCreate stunning visual effects for 3D games and high-quality graphicsDesign efficient Shaders for mobile platforms without sacrificing their realismDiscover what goes into the structure of Shaders and why lighting works the way it doesBook DescriptionUnreal Engine 4 is a powerful game engine, one which has seen a recent boost in widespread adoption thanks to its ease of use and the powerful rendering pipeline that it packs.