The first book of its kind, Gestures of Seeing in Film, Video and Drawing engages broadly with the often too neglected yet significant questions of gesture in visual culture.
Much as art history is in the process of being transformed by new information communication technologies, often in ways that are either disavowed or resisted, art practice is also being changed by those same technologies.
Much as art history is in the process of being transformed by new information communication technologies, often in ways that are either disavowed or resisted, art practice is also being changed by those same technologies.
In this unique book the author explores the history of pioneering computer art and its contribution to art history by way of examining Ernest Edmonds' art from the late 1960s to the present day.
In this unique book the author explores the history of pioneering computer art and its contribution to art history by way of examining Ernest Edmonds' art from the late 1960s to the present day.
New Directions in Mobile Media and Performance explores various performative projects and forms of expression that have emerged since the onset of the smartphone.
New Directions in Mobile Media and Performance explores various performative projects and forms of expression that have emerged since the onset of the smartphone.
Glitch Art in Theory and Practice: Critical Failures and Post-Digital Aesthetics explores the concept of "e;glitch"e; alongside contemporary digital political economy to develop a general theory of critical media using glitch as a case study and model, focusing specifically on examples of digital art and aesthetics.
Glitch Art in Theory and Practice: Critical Failures and Post-Digital Aesthetics explores the concept of "e;glitch"e; alongside contemporary digital political economy to develop a general theory of critical media using glitch as a case study and model, focusing specifically on examples of digital art and aesthetics.
Network Art brings an international group of leading theorists and artists together to investigate how the internet, in the form of websites, mailing lists, installations and performance, has been used by artists to develop artwork.
Network Art brings an international group of leading theorists and artists together to investigate how the internet, in the form of websites, mailing lists, installations and performance, has been used by artists to develop artwork.
This book explores the idea of the poetic in radio and sound as well as the concept of pure sound as poetry, both historically and within a contemporary perspective, examining examples of makers and works internationally.
This book explores the idea of the poetic in radio and sound as well as the concept of pure sound as poetry, both historically and within a contemporary perspective, examining examples of makers and works internationally.
Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu, Philip Straub, Benita Winckler, Alessandro Baldasseroni to Khalid Al Muharraqi, Marcel Baumann and Marek Denko and see how they work.
Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu, Philip Straub, Benita Winckler, Alessandro Baldasseroni to Khalid Al Muharraqi, Marcel Baumann and Marek Denko and see how they work.
Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world.
Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world.