This book offers an original new conception of visual story telling, proposing that drawing, depictive drawing and narrative drawing are produced in an encompassing dialogic system of embodied social behavior.
One of the original members of Jerzy Grotowski's acting company, Zygmunt Molik's Voice and Body Work explores the unique development of voice and body exercises throughout his career in actor training.
Perfect for Star Wars fans who think they already know everything On May 25, 1977, the world of science fiction, film, and pop culture was changed forever with the release of Star Wars.
In a time when the global and national economies seem to favor so few and harm so many, when the threats to the common good are so prevalent and so deep, how do people of faith think about these issues and act with those who are most vulnerable?
In this surprising new look at how clothing, style, and commerce came together to change American culture, Jennifer Le Zotte examines how secondhand goods sold at thrift stores, flea markets, and garage sales came to be both profitable and culturally influential.
Twilight, True Blood and The Vampire Diaries have sparked intense fan activity and generated a large quantity of fan fiction: stories which test the limits of an already existing fictional work and explore gaps and discrepancies within it.
This study questions the widely held perception that books, as an artistic medium, are superior to and more respectable than film or television, sometimes considered frivolous and pernicious.
Spartacus, the Thracian gladiator turned rebel leader, endures as a near-mythic hero who fought for the oppressed against a Roman oligarchy built on the backs of slave labor.
Films produced in late 1960s and early 1970s America--along with later films focusing on that period--continue to frame our understanding of the counterculture era.
Edgar Allan Poe exerted a profound influence on many aspects of 20th century culture, and continues to inspire composers, filmmakers, writers and artists.
Generally acknowledged as the preeminent gathering of baseball scholars, the annual Cooperstown Symposium on Baseball and American Culture has made significant contributions to baseball research and pedagogy.
The millennials, who constitute the largest generation in America's history, may resist a simple definition; nevertheless, they do share a number of common traits and also an ever increasing presence on film and television.
Through the perspectives of selected best-selling novels from the end of World War II to the end of the 20th century--including The Catcher in the Rye, To Kill a Mockingbird, The Godfather, Jaws, Beloved, The Silence of the Lambs, and Jurassic Park--this book examines the crucial issues the U.
This is a book about the comics genre and language, how these were used to create Batman, and how that character's longevity is largely due to the medium's unique formal qualities.
Fictional war narratives often employ haunted battlefields, super-soldiers, time travel, the undead and other imaginative elements of science fiction and fantasy.
When Joss Whedon's television show Firefly (2002-2003) was cancelled, devoted fans cried foul and demanded more--which led to the 2005 feature film Serenity.
A chronological listing of the creative output and other antics of the members of the British comedy group Monty Python, both as a group and individually.
This detailed chronological analysis of British World War II movies from 1939 until the present explores how films projected recognizable stereotypes of British national character and how the times in which a film was made shaped its perspectives.
This collection of new essay examines how authors of the 20th and 21st centuries continue the use of sentimental forms and tropes of 19th century literature.
The 2005 James McTeigue and Wachowski Brothers film V for Vendetta represents a postmodern pastiche, a collection of fragments pasted together from the original Moore and Lloyd graphic novel of the same name, along with numerous allusions to literature, history, cinema, music, art, politics, and medicine.