In its nine chapters, this book provides an overview of the state-of-the-art and best practice in several sub-fields of evaluation of text and speech systems and components.
This book contains the best papers of the Seventh International Conference on Enterprise Information Systems (ICEIS 2005), held in Miami (USA) and organized by INSTICC (Institute for Systems and Technologies of Information, Communication and Control) in collaboration with FLORIDA INTERNATIONAL UNIVERSITY, who hosted the event.
In the present digital revolution we often seem trapped in a Kafkaesque world of technological advances, some desired, some disliked or even feared, which we cannot influence but must accept.
Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming.
Everyday Innovators explores the active role of people, collectively and individually, in shaping the use of information and communication technologies.
TThe Turn analyzes the research of information seeking and retrieval (IS&R) and proposes a new direction of integrating research in these two areas: the fields should turn off their separate and narrow paths and construct a new avenue of research.
The present book contains a collection of the best papers presented at the 5th International Conference on Interaccion Persona Ordenador (IPO) (which is Human Computer Interaction in Spanish), which took place in th th Lleida on May 5 -7 , 2004.
The International Workshop on "e;Human Interaction with Machines"e; is the sixth in a successful series of workshops that were established by Shanghai Jiao Tong University and Technische Universitat Berlin.
The emergence and widespread use personal computers and network technologies have seen the development of interest in the use of computers to support cooperative work.
In the 20th century philosophy of mathematics has to a great extent been dominated by views developed during the so-called foundational crisis in the beginning of that century.
separated by the exigencies of the design life cycle into another compartment, that makes invisible the (prior) technical work of engineers that is not directly pertinent to the application work of practitioners.
This book reflects the move in Human Computer Interaction studies from standard usability concerns towards a wider set of problems to do with fun, enjoyment, aesthetics and the experience of use.
This book comprises a set of papers selected from those presented at the fifth International Conference on Enterprise Information Systems , (ICEIS'2003) held in Angers, France, from 23 to 26 April 2003.
Intelligent Multimodal Information Presentation relates to the ability of a computer system to automatically produce interactive information presentations, taking into account the specifics about the user, such as needs, interests and knowledge, and engaging in a collaborative interaction that helps the retrieval of relevant information and its understanding on the part of the user.
This book is based on publications from the ISCA Tutorial and Research Workshop on Multi-Modal Dialogue in Mobile Environments held at Kloster Irsee, Germany, in 2002.
TV viewers today are exposed to overwhelming amounts of information, and challenged by the plethora of interactive functionality provided by current set-top boxes.
Adopting an informational perspective towards knowledge work, this book investigates how enterprise portals can promote knowledge creation, distribution, and use.
This book provides readers with the skills they need to write computer codes that simulate convection, internal gravity waves, and magnetic field generation in the interiors and atmospheres of rotating planets and stars.
The@ first graduate-level textbook to focus on fundamental aspects of numerical methods for stochastic computations, this book describes the class of numerical methods based on generalized polynomial chaos (gPC).
Mechatronics as a discipline has an ever growing impact on engineering and engineering education as a defining approach to the design, development, and operation of an increasingly wide range of engineering systems.
This influential text was fully revised and updated for the second edition with the addition of substantial new material, and takes the reader, in a logical sequence, through the main areas of ergonomics relevant to design, in a way that allows ergonomics to be integrated with all aspects of the design process.
The Virtual and the Real in Planning and Urban Design: Perspectives, Practices and Applicationsexplores the merging relationship between physical and virtual spaces in planning and urban design.
The Virtual and the Real in Planning and Urban Design: Perspectives, Practices and Applicationsexplores the merging relationship between physical and virtual spaces in planning and urban design.
Handbook of Human Factors for Automated, Connected, and Intelligent VehiclesSubject Guide: Ergonomics & Human Factors Automobile crashes are the seventh leading cause of death worldwide, resulting in over 1.
Handbook of Human Factors for Automated, Connected, and Intelligent VehiclesSubject Guide: Ergonomics & Human Factors Automobile crashes are the seventh leading cause of death worldwide, resulting in over 1.
This two volume set presents the reader with new strategies for the contributions of psychology and Human Factors to the safe and effective functioning of aviation organizations and systems.
This two volume set presents the reader with new strategies for the contributions of psychology and Human Factors to the safe and effective functioning of aviation organizations and systems.