As the number of Internet of Things (IoT) elements grows exponentially, their interactions can generate a massive amount of raw and multi-structured data.
This new volume looks at the electrifying world of blockchain technology and how it has been revolutionizing the Internet of Things and cyber-physical systems.
This new volume looks at the electrifying world of blockchain technology and how it has been revolutionizing the Internet of Things and cyber-physical systems.
Despite the range of studies into grief and mourning in relation to the digital, research to date largely focuses on the cultural practices and meanings that are played out in and through digital environments.
Despite the range of studies into grief and mourning in relation to the digital, research to date largely focuses on the cultural practices and meanings that are played out in and through digital environments.
Inside the Dark Web provides a broad overview of emerging digital threats and computer crimes, with an emphasis on cyberstalking, hacktivism, fraud and identity theft, and attacks on critical infrastructure.
Inside the Dark Web provides a broad overview of emerging digital threats and computer crimes, with an emphasis on cyberstalking, hacktivism, fraud and identity theft, and attacks on critical infrastructure.
In this new fifth edition, Michael Linenberger updates his longtime #1 bestselling Outlook book to cover Microsoft's new Outlook version 365, which includes desktop Outlook 2016 Windows and Mac (and Window Outlook 2013).
Digital Humanities and Laboratories explores laboratories dedicated to the study of digital humanities (DH) in a global context and contributes to the expanding body of knowledge about situated DH knowledge production.
Public relations and journalism have had a difficult relationship for over a century, characterised by mutual dependence and - often - mutual distrust.
The first in the field to focus on the key aspects of videogames themselves as a distinctive medium, this is a rich and original read for gamers as well as students and researchers of popular culture internationally, which reviews the passionate gamer/game relationship viz all types of games from "e;Doom"e; to "e;EverQuest"e;.
We are in the throes of a revolution, yet most of us are so disorientated by the rapid pace of technological and cultural change that we find it difficult to understand what's going on.
Polish the skills needed to efficiently prepare for the CompTIA A+ Core 2 (220-1102) exam by solving exam-oriented practice questionsKey FeaturesEnsure that you have a clear understanding of the certification syllabus and exam objectivesConsolidate your knowledge of all the essential CompTIA A+ Core 2 exam topics and key definitionsPrepare for the exam structure by answering questions that are frequently part of itBook DescriptionThe CompTIA A+ Core 2 certification validates the knowledge you need to support common operating systems and software installations.
In Mondo Nano Colin Milburn takes his readers on a playful expedition through the emerging landscape of nanotechnology, offering a light-hearted yet critical account of our high-tech world of fun and games.
Insider Tips For Beating The Best Games On The Net Internet gambling is the hottest thing in gaming, with tens of millions being wagered every day around the world.
A Brookings Institution Press Internet Policy Institute publicationIn just a few years, the Internet has had a visible impact on the daily lives of many Americans.
In December 1999, the Institute of Medicine shocked the nation by reporting that as many as 98,000 Americans died each year from mistakes in hospitals--twice the number killed in auto accidents.
Just as technology is constantly evolving, author Maria Veloso approaches marketing communication from a posture of newer, faster, and more effective techniques.
This volume will convince readers that the swift ascent of the tabletop role-playing game Dungeons and Dragons to worldwide popularity in the 1970s and 1980s is the most exciting event in popular culture since the invention of the motion picture.
Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public.