In Joyful Infographics: A Friendly, Human Approach to Data, one of the leading graphic designers of recent times shows how a judicious use of humor can make infographics more understandable.
This book seeks to establish the meaning of design research, its role in the field, and the characteristics that differentiate research in design from research in other fields.
Exam board: AQALevel: GCSESubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2019Target success in AQA GCSE (9-1) Design and Technology with this proven formula for effective, structured revision.
Beautifully illustrated with over 1000 full-colour images, the 28th edition of the Epica Book showcases more than 850 creative projects honoured in the 2014 Epica Awards.
This book shares new research findings and practical lessons learned that will foster advances in digital design, communication design, web, multimedia and motion design, graphic design and branding, and other related areas.
From the New York Times’s former Op-Ed art director, the true story of the world’s first Op-Ed page, a public platform that prefigured the blogosphere.
In 1946, Abram Games left the War Office armed with this testimonial: His work had to be subtly persuasive, or directly propagandist but it was always effective, compelling, and of outstanding quality.
Graphic Design in Urban Environmentsintroduces the idea of a category of designed graphic objects that significantly contribute to the functioning of urban systems.
A fresh look at visualization from the author of Visualize This Whether it's statistical charts, geographic maps, or the snappy graphical statistics you see on your favorite news sites, the art of data graphics or visualization is fast becoming a movement of its own.
Exam board: AQA Level: A-levelSubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2019 Target success in AQA A-level Fashion and Textiles with our proven formula for effective, structured revision; key content coverage of both papers - Technical Principles and Designing and Making Principles - is combined with exam-style tasks and practical tips to create a revision guide that students can rely on to review, strengthen and test their knowledge.
Exam board: OCRLevel: GCSESubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2019Target success in OCR GCSE (9-1) Design and Technology with this proven formula for effective, structured revision.
Applicable to a wide spectrum of design activity, this book offers an ideal first step, clearly explaining fundamental concepts and methods to apply when designing for the user experience.
Packed with more than 200 colour illustrations, Visual Research explores a range of research methods that can be used by graphic designers and visual communicators in the development of clear and purposeful design solutions.
How do designers navigate the ethical discursive territories of design thinking and practice when the same common terms they consistently use across the different design ethics paradigms-like fair, right, good-convey different meanings?
The bestselling graphic design reference, updated for the digital age Meggs' History of Graphic Design is the industry's unparalleled, award-winning reference.
A comprehensive introduction to designing services according to the needs of the customer or participants, this book addresses a new and emerging field of design and the disciplines that feed and result from it.
A new edition of the market-leading guide to signage and wayfinding design This new edition of Signage and Wayfinding Design: A Complete Guide to Creating Environmental Graphic Design Systems has been fully updated to offer you the latest, most comprehensive coverage of the environmental design process from research and design development to project execution.
Vision and Values in Design Management explores the value of design as a key strategic resource that can be utilized in the pursuit of securing a competitive advantage within highly complex and emergent markets.
Extending traditional digital platforms to the new frontier of extended reality (XR) requires taking into account what best practices, new concepts, and conventions have been established and what learnings can be brought forward from case studies involving industry leaders.
Published between 1906 and 1930, Molla Nasreddin was a satirical Azeri periodical edited by Jalil Mammadguluzadeh and named after the legendary Sufi wise man-cum-fool of the Middle Ages (who reputedly lived in the thirteenth century in the Ottoman Empire).
If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, "e;How do they do that?
Design and Science addresses the inter-relationship, in both historical and contemporary contexts, between design thinking and design processes and scientific and medical research methods.
This book is a collection of eleven articles, written by leading experts and dealing with special topics in Multivariate Approximation and Interpolation.
Reality Modeled After Images: Architecture and Aesthetics after the Digital Image explores architecture's entanglement with contemporary image culture.
This book develops a new framework for describing the structure of multimodal documents: how language, image, layout and other modes of communication work together to convey meaning.
This book develops a new framework for describing the structure of multimodal documents: how language, image, layout and other modes of communication work together to convey meaning.
In Look Both Ways, respected branding consultant and design community leader Debbie Millman has constructed a series of essays that examine the close relationship between design and everyday life.