This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields.
This edited volume with selected papers from extinguished experts and professors in the field of learning technology and the related fields who are far-sighted and have his/her own innovative thoughts on the development of learning technology.
eLearning – Konzept und Drehbuch ist ein Praxishandbuch, das Medienautoren und Projektleitern Einblick gewährt in die komplexe Vorarbeit für die Realisierung von eLearning-Projekten.
The introduction to the 1st International Conference on Computers for Han- cappedPersons(Vienna,1989)byAMinTjoa(UniversityofVienna)andRoland Wagner(UniversityofLinz)?
Seit dem Beginn der Covid-19-Pandemie im März 2020 und den damit einhergehenden Schulschließungen finden Erklärvideos vermehrt Einsatz im Mathematikunterricht.
Asset Security is one of the eight domains of the Certified Information Systems Security Professional certification, or as it is commonly referred to as the CISSP.
Seit dem Beginn der Covid-19-Pandemie im März 2020 und den damit einhergehenden Schulschließungen finden Erklärvideos vermehrt Einsatz im Mathematikunterricht.
This book constitutes the revised selected extended papers of the 8th IEEE Colombian Conference on Applications of Computational Intelligence, ColCACI 2025, held in Armenia, Colombia, during August 27–29, 2025.
This book constitutes the revised selected extended papers of the 8th IEEE Colombian Conference on Applications of Computational Intelligence, ColCACI 2025, held in Armenia, Colombia, during August 27–29, 2025.
This book constitutes the refereed proceedings of the 31st International Conference on Information and Software Technologies, ICIST 2025, held in Kaunas, Lithuania, during October 16–17, 2025.
This book constitutes the refereed proceedings of the 31st International Conference on Information and Software Technologies, ICIST 2025, held in Kaunas, Lithuania, during October 16–17, 2025.
This book provides a comprehensive exploration of the integration of artificial intelligence (AI) into academic research, specifically tailored for higher education institutions and postgraduate research (PGR) students.
This book provides a comprehensive exploration of the integration of artificial intelligence (AI) into academic research, specifically tailored for higher education institutions and postgraduate research (PGR) students.
The International Conference on Business Innovation (ICOBI) marks its eighth successful edition this year, continuing its legacy as a premier academic platform that bridges the disciplines of Management and Education.
Beginner's AI: A Guide to Understanding Artificial IntelligenceEmbark on an exciting journey into the world of Artificial Intelligence (AI) with Beginner's AI: A Guide to Understanding Artificial Intelligence.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields.
This textbook addresses the underexplored field of mathematics education for students with disabilities—specifically Visual Impairment, Intellectual Disability, and Autism Spectrum Disorder.
This textbook addresses the underexplored field of mathematics education for students with disabilities—specifically Visual Impairment, Intellectual Disability, and Autism Spectrum Disorder.
This book presents the first practice-based account of Generative AI (GenAI) integration in postgraduate courses, structured across three approaches: course redesign and delivery, assessment redesign, and evaluation adaptations.
This book presents the first practice-based account of Generative AI (GenAI) integration in postgraduate courses, structured across three approaches: course redesign and delivery, assessment redesign, and evaluation adaptations.
This book is a collection of refereed invited papers on the history of computing from the 1940s to the 1990s with one paper going back to look at Italian calculating/computing machines from the first century to the 20th century.