The proceedings of the 18th edition of Latin American Conference on Learning Technologies (LACLO) demonstrates the developments in the research of learning science, learning resources, challenges and solutions.
This timely volume explores the current and future state of hybrid and remote work in higher education from national, regional, and global perspectives.
In diesem Buch wird der Stand der Forschung zu Videos in institutionellen Lehr-Lern-Kontexten erfasst und Klarheit in Begrifflichkeiten und Charakteristika von Lehrvideos, Erklärvideos und Tutorials gebracht.
From Curiosity to Deep Learning: Personal Digital Inquiry in Grades K-5 reveals the powerful learning that results when you integrate purposeful technology into a classroom culture that values curiosity and deep learning.
This book explores the topic of using technology, both physical and digital, to motivate creative mathematical thinking among students who are not considered 'mathematically advanced.
This book explores the topic of using technology, both physical and digital, to motivate creative mathematical thinking among students who are not considered 'mathematically advanced.
This timely volume explores the current and future state of hybrid and remote work in higher education from national, regional, and global perspectives.
In diesem Buch wird der Stand der Forschung zu Videos in institutionellen Lehr-Lern-Kontexten erfasst und Klarheit in Begrifflichkeiten und Charakteristika von Lehrvideos, Erklärvideos und Tutorials gebracht.
Das Buch setzt sich in einer qualitativ konzeptualisierten empirischen Analyse mit der medienpädagogischen Professionalisierung einer medienaffinen Zielgruppe von Lehrenden innerhalb der beruflichen Weiterbildung auseinander.
This book provides a critical overview of the current use of learning technologies for educational innovation and examines global trends in educational innovation.
New technologies provide us with new opportunities to create new learning experiences, leveraging research from a variety of disciplines along with imagination and creativity.
New technologies provide us with new opportunities to create new learning experiences, leveraging research from a variety of disciplines along with imagination and creativity.
Das Buch setzt sich in einer qualitativ konzeptualisierten empirischen Analyse mit der medienpädagogischen Professionalisierung einer medienaffinen Zielgruppe von Lehrenden innerhalb der beruflichen Weiterbildung auseinander.
This book examines how technology such as smartphones, computers, and the internet shape our physical health, cognitive and psychological development, and interactions with one another and the world around us.
Everyday STEAM for the Early Childhood Classroom offers a rich, rewarding pathway for early childhood educators integrating the arts into STEM instruction across ages 0-8.
Développer la stratégie numérique de votre établissement d’enseignement : un guide en 5 étapes vous offre l’accompagnement nécessaire à la prise de décision pour l’intégration des technologies numériques dans un établissement d’enseignement.
This book constitutes the proceedings of the 8th International Conference on Digital Economy, ICDEc 2023, which took place in Braga, Portugal, in May 2023.
Der Band diskutiert fächerübergreifend Konzepte und Strukturen zur Verankerung digitalisierungsbezogener Kompetenzen im Lehramtsstudium und zeigt fachspezifisch differenziert Zugänge für die zweite und dritte Phase der Lehrer:innenbildung auf.
This book provides a Finnish perspective on high-quality teaching in higher education and explores Finnish approaches on teaching, learning and supporting students.
This book collects the proceedings of the 7th International Conference on Smart Learning Environments (ICSLE2023), held in Bangkok, Thailand, as a hybrid conference from 31st Aug to 1st Sep 2023.
This book constitutes the proceedings of the 8th International Conference on Digital Economy, ICDEc 2023, which took place in Braga, Portugal, in May 2023.
This book consists of chapters that present the state-of-the-art research on mixed reality, simulation and serious games with applications in four main educational topics: (1) K-12 STEAM Education; (2) Tertiary/Professional Education; (3) Special Needs Education; and (4) Cultural, Social & Museum Education.
Der Band diskutiert fächerübergreifend Konzepte und Strukturen zur Verankerung digitalisierungsbezogener Kompetenzen im Lehramtsstudium und zeigt fachspezifisch differenziert Zugänge für die zweite und dritte Phase der Lehrer:innenbildung auf.
This book provides a Finnish perspective on high-quality teaching in higher education and explores Finnish approaches on teaching, learning and supporting students.
This book consists of chapters that present the state-of-the-art research on mixed reality, simulation and serious games with applications in four main educational topics: (1) K-12 STEAM Education; (2) Tertiary/Professional Education; (3) Special Needs Education; and (4) Cultural, Social & Museum Education.
This book describes and analyses experiences of teaching and learning language, culture and literature based on telecollaboration, an approach that creates interactions between groups of learners from different countries through the integration of a series of virtual and intercultural collaborative tasks to the curricula of undergraduate and graduate courses.
This book collects the proceedings of the 7th International Conference on Smart Learning Environments (ICSLE2023), held in Bangkok, Thailand, as a hybrid conference from 31st Aug to 1st Sep 2023.
Digitale Räume versprechen ein Mehr an Teilhabemöglichkeiten: Optimistisch könnte man konstatieren, dass sie zu einer Demokratisierung des Diskurses beitragen.
Teachers of political science, social studies, and economics, as well as school library media specialists, will find this resource invaluable for incorporating the Internet into their classroom lessons.